Results 291 to 300 of about 830,866 (349)
World and Human Action Models towards gameplay ideation. [PDF]
Kanervisto A +21 more
europepmc +1 more source
Modular system for text-based interaction with non-player characters in game environments
Lukjanenko, Egor
openalex +1 more source
Learning about depression by watching gaming videos: a case study on the potential of digital games for psychoeducation and destigmatization. [PDF]
Rüth M, Bachmayer R, Kaspar K.
europepmc +1 more source
Morality in Gaming: Observer Perceptions of Player versus Character Actions
Jessica A. Stansbury +2 more
openalex +2 more sources
Spot the spy: An online game for exploring question-asking in the wild. [PDF]
Sasson-Lazovsky G, Pnueli V, Kenett YN.
europepmc +1 more source
Generative AI in Game Design: Enhancing Creativity or Constraining Innovation? [PDF]
Alharthi SA.
europepmc +1 more source
Democratizing Game Modding with GenAI: A Case Study of StarCharM, a Stardew Valley Character Maker
Hamid Zand Miralvand +5 more
openalex +1 more source

