Results 191 to 200 of about 1,416,279 (345)
Laser‐Induced Forward Transfer (LIFT) is presented as a powerful micropatterning tool. An objective printability framework is developed to assess optimal printing parameter combinations. The technology is further explored for its ability to deterministically deposit microdroplets at predefined locations following CAD designs, enabling the patterning of
Cécile Bosmans +8 more
wiley +1 more source
This study develops a dual‐bioinspired hydrogel, MSA@PGel (macrophage membrane‐coated and salvianolic acid B/5‐aminolevulinic acid co‐loaded liposomes embedded in a polydopamine‐based gel), that integrates macrophage membrane‐mediated active targeting and mussel‐inspired wet adhesion for programmed intervention in oral precancerous lesions.
Xiaoxian Zhao +8 more
wiley +1 more source
Effects of game design characteristics of a virtual reality serious game for upper-limb prosthesis control training on motor learning. [PDF]
Tchimino J +5 more
europepmc +1 more source
Serious Game Design and Clinical Improvement in Physical Rehabilitation: Systematic Review.
Vieira C +3 more
europepmc +1 more source
Ti6Al4V‐Bioglass‐Copper Composites for Load‐Bearing Implants
We have designed and manufactured a novel Ti64‐based composite by adding 45S5 bioglass (BG) and copper (Cu). Adding BG on titanium improves wear resistance and biocompatibility, whereas Cu addition improves mechanical strength while providing inherent lifelong bacterial resistance.
Lochan Upadhayay +3 more
wiley +1 more source
Elaborating the Role of Narrative and Self-Determination Theory in Video Game Design Research. [PDF]
Lu AS, Moller AC.
europepmc +1 more source
Using design principles as a lens to interpret user needs: a case study using a new 3D tic-tac-toe game [PDF]
J. Joshua Thomas +4 more
openalex +1 more source
How Student Game Designers Design Learning into Games
This investigation examined how to support students in creating learning designs for specific learning goals into analogue and digital games as a mean of learning. The study also explored what learning trajectories emerged in the students-learning-game-designers digital games.
openaire +1 more source
The biomimetic nanoplatform IMNP (ETS1 pDNA/PBAE@ITP‐MM) undergoes targeted disassembly at inflammatory vascular sites to release the ETS1 plasmid (pETS1). This release initiates a cascade of effects that inhibit pathogenic pathways and support immune homeostasis. (Abbreviations: EndMT, endothelial‐to‐mesenchymal transition; EC, endothelial cell; TC, T
Feng Zhang +13 more
wiley +1 more source

