Results 91 to 100 of about 1,746,301 (371)

Integrated Aircraft Engine Energy Management Based on Game Theory

open access: yesAerospace
The current generation of integrated power systems is represented by the Adaptive Power and Thermal Management System (APTMS). The coupled performance between the APTMS and the aircraft engine significantly increases the difficulty of energy management ...
Hong Zhang   +4 more
doaj   +1 more source

Motion in Augmented Reality Games: An Engine for Creating Plausible Physical Interactions in Augmented Reality Games

open access: yesInternational Journal of Computer Games Technology, 2010
The next generation of Augmented Reality (AR) games will require real and virtual objects to coexist in motion in immersive game environments. This will require the illusion that real and virtual objects interact physically together in a plausible way ...
Brian Mac Namee   +2 more
doaj   +1 more source

Beyond Order: Perspectives on Leveraging Machine Learning for Disordered Materials

open access: yesAdvanced Engineering Materials, EarlyView.
This article explores how machine learning (ML) revolutionizes the study and design of disordered materials by uncovering hidden patterns, predicting properties, and optimizing multiscale structures. It highlights key advancements, including generative models, graph neural networks, and hybrid ML‐physics methods, addressing challenges like data ...
Hamidreza Yazdani Sarvestani   +4 more
wiley   +1 more source

Game-Engine-Assisted Research platform for Scientific computing (GEARS) in Virtual Reality

open access: yesSoftwareX, 2019
The Game-Engine-Assisted Research platform for Scientific computing (GEARS) is a visualization framework developed at the Materials Genome Innovation for Computational Software (MAGICS) center to perform simulations and on-the-fly data exploration in ...
Brandon K. Horton   +7 more
doaj   +1 more source

Educational Games for Learning Programming Languages [PDF]

open access: yes, 2008
A concept of educational game for learning programming languages is presented. The idea of learning programming languages and improving programming skills through programming game characters’ behavior is described. The learning course description rules
Kataev, Alexander   +3 more
core  

Адаптивний штучний інтелект у RPG-грі на ігровому рушії Unity (Adaptive artificial intelligence in RPG-game on the Unity game engine)

open access: yesCS&SE@SW, 2018
The purpose of this study is development of RPG-game with built-in adaptive artificial intelligence on the Unity game engine. Objectives of study: development of the system of adaptation of playing situations depending on the actions of player and ...
Oleh M. Haranin, N. Moiseienko
semanticscholar   +1 more source

Effect of Water Aging on the Mechanical Properties of Hybrid Carbon/Aramid Reinforced Thermoplastic Composites

open access: yesAdvanced Engineering Materials, EarlyView.
This study investigates the mechanical properties of Carbon/Aramid intraply hybrid fiber‐reinforced Elium composites under 6 months of water aging. After aging, flexural strength decreases by 25.89%, tensile strength by 4.40%, and fracture toughness by 21.56%.
Muhammed Huseyin Guzel, Gurol Onal
wiley   +1 more source

A Soft Body Physics Simulator with Computational Offloading to the Cloud

open access: yesInformation, 2018
We describe the gamification of a soft physics simulator. We developed a game, called Jelly Dude, that allows the player to change and modify the game engine by tinkering with various physics parameters, creating custom game levels and installing scripts.
Edvinas Danevičius   +4 more
doaj   +1 more source

Silverlight Game Engine [PDF]

open access: yes, 2010
Bakalářská práce popisuje tvorbu 2.5D herního enginu určeného pro platformu Microsoft Silverlight 3.0 s využitím programovacího jazyka C# pro kód jadra samotního engineu a jazyka XAML pro tvorbu uživatelského rozhraní.
Šebedovský, Richard
core  

The City Game Fit:

open access: yes, 2020
With the increasing mobility and connectivity of technological devices in smart cities, games are also used to address urban challenges like citizenship or equality. In my thesis, I argue that the design of many of these game solutions does not fit the challenge they try to address.
openaire   +4 more sources

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