Game Design as an Autonomous Research Subject
This paper examines the methods and systems of game design from the standpoint of existing method proposals failing to establish a common basis for systematizing design knowledge, which this paper aims to help resolve. Game design has often been subsumed
Pedro Pinto Neves, Nelson Zagalo
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Existential Transformational Game Design: Harnessing the “Psychomagic” of Symbolic Enactment [PDF]
This paper explores indexical symbolic enactment as a way to promote authenticity and inner balance through digital games. Drawing on research from cognitive anthropology, neurobiology, and psychology, the following presents an argument for why and how ...
Doris C. Rusch +2 more
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Identifying and validating game design elements in serious game guideline for climate change. [PDF]
Razali NEM +5 more
europepmc +2 more sources
Understanding Bitcoin Price Prediction Trends under Various Hyperparameter Configurations
Since bitcoin has gained recognition as a valuable asset, researchers have begun to use machine learning to predict bitcoin price. However, because of the impractical cost of hyperparameter optimization, it is greatly challenging to make accurate ...
Jun-Ho Kim, Hanul Sung
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Game Theory for Computer Games Design [PDF]
Designing and developing computer games can be a complex activity that may involve professionals from a variety of disciplines. In this article, we examine the use of game theory for supporting the design of gameplay within the different sections of a computer game and demonstrate its application in practice via adapted high-level decision trees for ...
Mark Taylor 0005 +3 more
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Understanding the User Experience of AI Through the Lens of Game Studies
In recent years, video games have arisen as a frontier for Artificial Intelligence (AI), with game developers making extensive use of AI technologies in their games.
Henrik Warpefelt, Magnus Johansson
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A Guideline Study For Designing Virtual Reality Games
Virtual reality has great potential for immersive experiences that is not available in other mediums. Thus, it has a significant place in the entertainment and the game industry.
Seray Şenyer +2 more
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Game design elements of serious games in the education of medical and healthcare professions: a mixed-methods systematic review of underlying theories and teaching effectiveness. [PDF]
Aster A +3 more
europepmc +2 more sources
A Branch-and-Bound Algorithm for Minimizing the Total Tardiness of Multiple Developers
In the game industry, tardiness is an important issue. Unlike a unifunctional machine, a developer may excel in programming but be mediocre in scene modeling. His/her processing speed varies with job type. To minimize tardiness, we need to schedule these
Chung-Ho Su, Jen-Ya Wang
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A Game Design Method for Therapeutic Games [PDF]
One of the most problematic issues in healthcare is the patient's lack of adherence to the therapy. Patients' motivation is indeed hard to maintain when they have to execute repetitive, boring or tedious exercises. In such cases, they tend to practice less regularly and even to entirely give up the therapeutic protocol.
Mader, Stéphanie +2 more
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