Results 221 to 230 of about 10,501 (264)
Some of the next articles are maybe not open access.

Database Engineering Game

2016
Database engineering consists of several tasks like database modelling and SQL. Usually, these tasks are taught and practiced separately. This paper presents a game based e-learning system that combines these tasks of database engineering so that students can experience the later consequences of their work in earlier steps.
openaire   +1 more source

Game engines and immersive displays

SPIE Proceedings, 2014
While virtual reality and digital games share many core technologies, the programming environments, toolkits, and workflows for developing games and VR environments are often distinct. VR toolkits designed for applications in visualization and simulation often have a different feature set or design philosophy than game engines, while popular game ...
Benjamin Chang 0002, Marc Destefano
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Game Engineering [PDF]

open access: possible, 2008
"Game Engineering" deals with the application of game theoretic methods to interactive situations or systems in which the rules are well defined, or where the designer can himself specify the rules. This talk, which addressed a business-school audience with no specific knowledge of game theory, describes five examples of game engineering: two dealing ...
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Exploring genomes with a game engine

Faraday Discuss., 2014
More and more evidence indicates that the 3D conformation of eukaryotic genomes is a critical part of genome function. However, due to the lack of accurate and reliable 3D genome structural data, this information is largely ignored and most of these studies have to use information systems that view the DNA in a linear structure.
Jeremiah J, Shepherd   +5 more
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Compositional applications of a game engine

2009 International IEEE Consumer Electronics Society's Games Innovations Conference, 2009
In this paper it is suggested that game engine technologies provide the capacity for developing existing modes of artistic presentation and dissemination within the realms of sound art and music composition/performance. The paper outlines three creative works currently under development which are predominantly preoccupied with the use of game engines ...
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Developing MOBA games using the Unity game engine

2017 40th International Convention on Information and Communication Technology, Electronics and Microelectronics (MIPRO), 2017
MOBA (Multiplayer Online Battle Arena) games are currently one of the most popular online video game genres. This paper discusses implementation of a typical MOBA game prototype for Windows platform in a popular game engine Unity 5. The focus is put on using the built-in Unity components in a MOBA setting, developing additional behaviours using Unity's
D. Polancec, Igor Mekterovic
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The Game Engine

2010
In the last chapter, you studied some of the things Blender can do in terms of physics. In this chapter, we are moving on to look at the Blender game engine, which has a common link in that it also uses physics—although for game purposes, the physics used needs to be much less intensive than some of what we were looking at before, because game engine ...
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Games for science and engineering education

Communications of the ACM, 2007
Video games can teach science and engineering better than lectures. Are they a cure for a numbing 200-person class?
openaire   +1 more source

About Game Engines and Their Future

2016
In these last few years we are witnessing an increasing adoption of video games in learning and teaching environments. This change is coming thanks to the fact that video games allow students to take a more active role in learning as they develop skills needed to succeed in their professional careers. At the same time, we are also observing a change in
Dario Maggiorini   +2 more
openaire   +1 more source

Affective game engines

Proceedings of the 4th International Conference on Foundations of Digital Games, 2009
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity and performance of game simulations and networking. However, current games are still lacking in the affective realism of the game characters, and the social complexity and ...
openaire   +1 more source

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