Results 11 to 20 of about 951,475 (229)

Design and development methodologies of Kkongalmon, a location-based augmented reality game using mobile geographic information

open access: goldEURASIP Journal on Image and Video Processing, 2019
Augmented reality is a rapidly growing area of interactive design where it allows virtual contents to be seamlessly integrated with displays of real-world scenes.
DongHyun Youm   +2 more
doaj   +2 more sources

Game location influences basketball players performance across playing positions. [PDF]

open access: gold, 2008
Home advantage in sport has been the subject of much empirical work, although the 3 causes underlying this effect are still unclear. In team sports such as Basketball, available 4 literature has analyzed home versus away performances at a team level. The
Jaime Sampaio   +4 more
openalex   +3 more sources

Assessing the benefits of gamification in tourism (A case study of the Persepolis historic site) [PDF]

open access: yesMuṭāli̒āt-i Mudīriyyat-i Gardishgarī, 2023
This research aims to assess the benefits of gamification and its impact on tourism development at the historical site of Persepolis. The research methodology employed in this study is descriptive-analytical and is based on documentary studies, field ...
Pedram Farhadi, Nazanin Tabrizi
doaj   +1 more source

Resource location games

open access: yesOperations Research Letters, 2019
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Schlicher, L.P.J.   +2 more
openaire   +2 more sources

Robust equilibria in location games [PDF]

open access: yesEuropean Journal of Operational Research, 2015
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Buechel, Berno, Roehl, Nils
openaire   +4 more sources

Contextual Variation in External and Internal Workloads across the Competitive Season of a Collegiate Women’s Soccer Team

open access: yesSports, 2021
As sports technology has continued to develop, monitoring athlete workloads, performance, and recovery has demonstrated boundless benefits for athlete and team success.
Lauren E. Rentz   +5 more
doaj   +1 more source

Two-Player Location Game in a Closed-Loop Market with Quantity Competition

open access: yesComplexity, 2020
This paper considers the two-player location game in a closed-loop market with quantity competition. Based on the Cournot and Hotelling models, a circle model is established for a closed-loop market in which two players (firms) play a location game under
Xiaofeng Chen   +2 more
doaj   +1 more source

BIRAFFE2, a multimodal dataset for emotion-based personalization in rich affective game environments

open access: yesScientific Data, 2022
Measurement(s) personality trait • gaming experience • game experience • Electrocardiography • Galvanic Skin Response • Accelerometer • Gyroscope • In-Game Activity • Facial Expression • Emotion • Screen recording • Age Technology Type(s) personality ...
Krzysztof Kutt   +5 more
doaj   +1 more source

Client-Side Network Delay Compensation for Online Shooting Games

open access: yesIEEE Access, 2021
In online multiplayer shooting games, a long network delay can adversely impact player performance because it leads to large synchronization errors in the game information, such as location errors, between players.
Takato Motoo   +4 more
doaj   +1 more source

The Robber Locating game

open access: yesDiscrete Mathematics, 2016
13 ...
Haslegrave, John   +2 more
openaire   +3 more sources

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