Results 41 to 50 of about 951,475 (229)

Thinking Through the Box: Evaluating a 3D Game to Engage Penetrative Thinking

open access: yesFrontiers in Virtual Reality, 2020
Spatial skills allow us to mentally imagine and manipulate objects and their spatial relations. These skills are crucial in both every day and expert tasks.
Aarohi Pathak   +7 more
doaj   +1 more source

Competitive facility location: the Voronoi game

open access: yesTheoretical Computer Science, 2004
zbMATH Open Web Interface contents unavailable due to conflicting licenses.
Ahn, HK   +4 more
openaire   +6 more sources

Shapley Facility Location Games [PDF]

open access: yes, 2017
Facility location games have been a topic of major interest in economics, operations research and computer science, starting from the seminal work by Hotelling. Spatial facility location models have successfully predicted the outcome of competition in a variety of scenarios.
Ben-Porat, Omer, Tennenholtz, Moshe
openaire   +2 more sources

Development and Usability of a Location-based Game.

open access: yesInteraction Design and Architecture(s)
Location-based games (LBG) incorporate players’ location as their main game element. Therefore, they are played in the physical world by turning every place into a playground. Due to the pervasive nature of LBGs, usability evaluation can differ from
Faraz Badali Naghadeh, Kursat Cagiltay
doaj   +1 more source

A Game-Theoretic Framework to Preserve Location Information Privacy in Location-Based Service Applications

open access: yesSensors, 2019
Recently, the growing ubiquity of location-based service (LBS) technology has increased the likelihood of users’ privacy breaches due to the exposure of their real-life information to untrusted third parties.
Mulugeta Kassaw Tefera, Xiaolong Yang
doaj   +1 more source

The Sequential Hotelling Game with One Parameterized Location

open access: yesAppliedMath
This article studies the location–price Hotelling game. Numerous studies have been conducted on the Hotelling game with simultaneous decisions; however, in real-life scenarios, decisions are frequently sequential. Unfortunately, studies on the sequential
Luis Garcia-Perez   +3 more
doaj   +1 more source

Optimization on cooperative government and enterprise supplies repertories for maritime emergency: A study case in China

open access: yesAdvances in Mechanical Engineering, 2019
This article studies the location problem of maritime emergency supplies repertories under the joint of government and enterprises, and it proposes the two-stage optimization location model by integrating the location of maritime emergency supplies ...
Yunfei Ai, Qi Zhang
doaj   +1 more source

Location of Electric Vehicle Charging Stations Based on Game Theory

open access: yesWorld Electric Vehicle Journal, 2023
In order to solve the design problem of electric vehicle charging station distribution, based on the consideration of user and investor costs, this paper establishes a mixed integer model for charging station site selection based on game theory ideas ...
Hao Ma   +4 more
doaj   +1 more source

Simplifying location-based serious game authoring [PDF]

open access: yesProceedings of the 5th International Conference on Technological Ecosystems for Enhancing Multiculturality, 2017
Pervasive gaming has been a field of exploration for the gaming industry the recent years. With the exceptional success of Pokémon GO and some others such as Ingress users are more than ever ready to experiment with games that are more focused into their actions and their playing contexts.
Perez-Colado, Victor Manuel   +4 more
openaire   +1 more source

What's in a game: Video game visual-spatial demand location exhibits a double dissociation with reading speed

open access: yesActa Psychologica, 2023
This research sought to clarify the nature of the relationship between video game experience, attention, and reading. Previous studies have suggested playing action video games can improve reading ability in children with dyslexia.
Shaylyn Kress   +3 more
doaj   +1 more source

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