Results 41 to 50 of about 951,475 (229)
Thinking Through the Box: Evaluating a 3D Game to Engage Penetrative Thinking
Spatial skills allow us to mentally imagine and manipulate objects and their spatial relations. These skills are crucial in both every day and expert tasks.
Aarohi Pathak +7 more
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Competitive facility location: the Voronoi game
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Ahn, HK +4 more
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Shapley Facility Location Games [PDF]
Facility location games have been a topic of major interest in economics, operations research and computer science, starting from the seminal work by Hotelling. Spatial facility location models have successfully predicted the outcome of competition in a variety of scenarios.
Ben-Porat, Omer, Tennenholtz, Moshe
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Development and Usability of a Location-based Game.
Location-based games (LBG) incorporate players’ location as their main game element. Therefore, they are played in the physical world by turning every place into a playground. Due to the pervasive nature of LBGs, usability evaluation can differ from
Faraz Badali Naghadeh, Kursat Cagiltay
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Recently, the growing ubiquity of location-based service (LBS) technology has increased the likelihood of users’ privacy breaches due to the exposure of their real-life information to untrusted third parties.
Mulugeta Kassaw Tefera, Xiaolong Yang
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The Sequential Hotelling Game with One Parameterized Location
This article studies the location–price Hotelling game. Numerous studies have been conducted on the Hotelling game with simultaneous decisions; however, in real-life scenarios, decisions are frequently sequential. Unfortunately, studies on the sequential
Luis Garcia-Perez +3 more
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This article studies the location problem of maritime emergency supplies repertories under the joint of government and enterprises, and it proposes the two-stage optimization location model by integrating the location of maritime emergency supplies ...
Yunfei Ai, Qi Zhang
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Location of Electric Vehicle Charging Stations Based on Game Theory
In order to solve the design problem of electric vehicle charging station distribution, based on the consideration of user and investor costs, this paper establishes a mixed integer model for charging station site selection based on game theory ideas ...
Hao Ma +4 more
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Simplifying location-based serious game authoring [PDF]
Pervasive gaming has been a field of exploration for the gaming industry the recent years. With the exceptional success of Pokémon GO and some others such as Ingress users are more than ever ready to experiment with games that are more focused into their actions and their playing contexts.
Perez-Colado, Victor Manuel +4 more
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This research sought to clarify the nature of the relationship between video game experience, attention, and reading. Previous studies have suggested playing action video games can improve reading ability in children with dyslexia.
Shaylyn Kress +3 more
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