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Taṭhwīr Mawād Mahārah al-Kitābah bi Ṭharīqah Lu’bah Khimna al-Kalimah fī Shu’bah al-Dīniyah Min Madrasah al-‘ĀLiyah al-Hukūmiyah 1 Probolinggo

open access: yesStudi Arab, 2022
Arabic learning as a source of Islamic development needs publication with written works. However, there are obstacles in writing skills such as the use of words that are not in accordance with the rules, and most students memorize vocabulary without ...
Sulton Firdaus   +2 more
doaj   +1 more source

فعالية تطبيق لعبة سلسلة الهمس لترقية مهارة الاستماع لدى طلاب الصف الثاني من المدرسة الدينية بمعهد سونان غيري الإسلامية سورابايا

open access: yesPalapa: Jurnal Studi Keislaman dan Ilmu Pendidikan, 2023
The objectives of the research that the researchers conducted were to find out how the ability of Maharah Istima' was for Class II students at Madrasah Diniyah Pondok Pesantren Sunan Giri Surabaya, to find out how Maharah Istima' was able to play through
Faruq Abdul Muid
doaj   +1 more source

Differential Games and Zubov's Method [PDF]

open access: yesSIAM Journal on Control and Optimization, 2011
In this paper we provide generalizations of Zubov's equation to differential games without Isaacs' condition. We show that both generalizations of Zubov's equation (which we call min-max and max-min Zubov equation, respectively) possess unique viscosity solutions which characterize the respective controllability domains.
Grüne, Lars, Serea, Oana
openaire   +3 more sources

Generating game immersion features for immersive game selection

open access: yesIlkom Jurnal Ilmiah, 2022
The immersion is an essential component of the modern digital game. Currently, immersion is the required component which should be included in the digital game.
Najirah Umar, Yuyun Yuyun, Hamdan Gani
doaj   +1 more source

Crowdsourcing geographic information with a gamification approach [PDF]

open access: yesGeodetski Vestnik, 2019
Crowdsourcing geographic information has been a massive phenomenon that took place over the last two decades and that changed dramatically the diffusion of geographic data in society.
Roberta Martella   +2 more
doaj   +1 more source

A Comparison between Three Methods of Teaching – Game, Problem Solving, and Traditional– in terms of their Effects on Educational Achievement of the Concept of Division among Third Grade Students [PDF]

open access: yesمطالعات روانشناسی تربیتی, 2014
The theoretical goal of the present study is to compare the educational effects of three methods– Game, Problem Solving, and Traditional Method – on the educational achievement of the concept of division. The research method applied is semi-experimental,
kobra emami rizi   +2 more
doaj   +1 more source

Mean Field Games: Numerical Methods [PDF]

open access: yesSIAM Journal on Numerical Analysis, 2010
Mean field type models describing the limiting behavior, as the number of players tends to $+\infty$, of stochastic differential game problems, have been recently introduced by J.-M. Lasry and P.-L. Lions [C. R. Math. Acad. Sci. Paris, 343 (2006), pp. 619-625; C. R. Math. Acad. Sci. Paris, 343 (2006), pp. 679-684; Jpn. J. Math., 2 (2007), pp. 229-260].
CAPUZZO DOLCETTA, Italo, Yves Achdou
openaire   +1 more source

A Game Design Method for Therapeutic Games [PDF]

open access: yes2016 8th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES), 2016
One of the most problematic issues in healthcare is the patient's lack of adherence to the therapy. Patients' motivation is indeed hard to maintain when they have to execute repetitive, boring or tedious exercises. In such cases, they tend to practice less regularly and even to entirely give up the therapeutic protocol.
Mader, Stéphanie   +2 more
openaire   +2 more sources

Research review of network defense decision-making methods based on attack and defense game

open access: yes网络与信息安全学报, 2022
Game theory studies the optimal decision-making problem under the condition of conflict confrontation. It is one of the basic theories of cyberspace security, and can provide a theoretical basis for solving the problem of network defense decision-making.
LIU Xiaohu, ZHANG Hengwei, MA Junqiang, ZHANG Yuchen, TAN Jinglei
doaj   +3 more sources

Using a Situational-Game Approach at the English Lessons in the Secondary General School

open access: yesРазвитие образования, 2022
The article considers the features of using the situational-game approach as a means of forming lexical skills in English language lessons at the secondary school level.
Alexandra O. Lestenko
doaj   +1 more source

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