Combining EEG signals from the 2 members of a team to improve event identification. [PDF]
Fincham JM, Betts S, Anderson JR.
europepmc +1 more source
The Relationship Between Digital Game Addiction, Computational Thinking Skills, and Well-Being of Middle School Children With and Without Congenital Heart Disease. [PDF]
Akkaş Baysal E, Karaca NH, Pektaş A.
europepmc +1 more source
Incidental vocabulary learning from digital games: the predictive role of game playing time, foreign language motivation, and anxiety. [PDF]
Akbulut S +6 more
europepmc +1 more source
Social power motives, gendered traits, and aggression in eSports: evidence from two survey waves. [PDF]
Cui W.
europepmc +1 more source
Slow paced breathing and power posing: a pre-competitive ritual during an American football season. [PDF]
Fernández-Barradas EY +4 more
europepmc +1 more source
Collision Volume and Contact Exposure Profile in Elite Women's Rugby Union: Differences Compared with Men. [PDF]
Villarejo-García DH +2 more
europepmc +1 more source
The effect of motivational interviewing on internet addiction and digital game addiction in adolescents: a randomized controlled trial. [PDF]
Şahin SS, Ayaz-Alkaya S.
europepmc +1 more source
Effects of game interactivity on perceived emotional challenge, mixed-affect emotional experiences and physiological responses. [PDF]
Gao T +7 more
europepmc +1 more source
Willingness to use video-game or gamified application-based interventions to improve or strengthen emotional regulation, mental health, and mental well-being. [PDF]
Vera Cruz G +7 more
europepmc +1 more source
Game Design Games: Designing Games for Teaching Game Design
openaire +1 more source

