Results 231 to 240 of about 6,460,360 (271)

SpartanAnatomy.org: Evaluating a new interactive neuroradiology tool for early medical education

open access: yesAnatomical Sciences Education, EarlyView.
Abstract Teaching neuroanatomy through the lens of magnetic resonance imaging (MRI) offers medical students a strong foundation for success. However, many existing MRI learning resources lack interactivity and user‐friendliness, require payment, or include an overwhelming number of labeled structures.
Halie Kerver   +3 more
wiley   +1 more source

Towards a Conceptual Participatory Framework to Promote Health Literacy in Adolescents by Integrating Self-Determination Theory and Game Design. [PDF]

open access: yesInt J Environ Res Public Health
Franchini M   +6 more
europepmc   +1 more source

Is Gamification the New Panacea for Health Behavioral Changes? Implications for the Health and Life Insurance Industry. [PDF]

open access: yesJMIR Serious Games
Salami A   +9 more
europepmc   +1 more source
Some of the next articles are maybe not open access.

Related searches:

Synthesis of Game Refinement Theory for Cricket

Lecture Notes in Networks and Systems, 2021
Today, gaming is on its highest peak as compared to other forms of entertainment. Game refinement theory is applied to make some modifications or to add new refinements to make games more interesting as well as to make them more popular. In aspects of cricket, this research is to analyze its important factors.
Manish Mathuria   +2 more
exaly   +3 more sources

An Application of Game-Refinement Theory to Mah Jong

Lecture Notes in Computer Science, 2004
This paper presents an application of the game refinement theory to a class of multi-person incomplete-information games, especially in the domain of Mah Jong that is an old Chinese four-person incomplete-information game. We have developed a computer program to analyze some statistics on the number of the possible options and the game length.
Hiroyuki Iida
exaly   +4 more sources

A Game Informatical Analysis of Dark Chess by Game Refinement Theory

Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, 2020
This paper explores the evolutionary changes of Chinese chess variants such as Chinese dark chess. A computer program is created for each variant and self-play experiments are performed to collect many data such as the average number of possible moves and game length.
Hiroyuki Iida, Aoshuang Ye
exaly   +4 more sources

Home - About - Disclaimer - Privacy