Results 71 to 80 of about 2,624,050 (373)
Gaming to master the game - Game usability and game mechanics [PDF]
Health intervention aimed at children using serious games are starting to grow on popularity, however, Interactive Digital Storytelling (IDS) paradigm for serious games is in its infancy. In this article, we present a series of IDS educational games developed with the aim of promoting responsible antibiotic use and hygiene part of the edugames4all ...
Molnar, Andreea, Kostkova, Patty
openaire +2 more sources
This study integrates transcriptomic profiling of matched tumor and healthy tissues from 32 colorectal cancer patients with functional validation in patient‐derived organoids, revealing dysregulated metabolic programs driven by overexpressed xCT (SLC7A11) and SLC3A2, identifying an oncogenic cystine/glutamate transporter signature linked to ...
Marco Strecker +16 more
wiley +1 more source
Tópicos y arquetipos de la opinión pública: la construcción social de la enfermera
La indagación realizada intenta mostrar el sufrimiento y menosprecio de las mujeres en un trayecto de la historia. Concateno el ser mujer y su relación con la disciplina enfermera, por ser la enfermería desde sus ancestros, una actividad netamente ...
María Inés Games
doaj +1 more source
Parallel repetition for entangled k-player games via fast quantum search [PDF]
We present two parallel repetition theorems for the entangled value of multi-player, one-round free games (games where the inputs come from a product distribution). Our first theorem shows that for a $k$-player free game $G$ with entangled value $\mathrm{
Chung, Kai-Min, Wu, Xiaodi, Yuen, Henry
core +2 more sources
Intein‐based modular chimeric antigen receptor platform for specific CD19/CD20 co‐targeting
CARtein is a modular CAR platform that uses split inteins to splice antigen‐recognition modules onto a universal signaling backbone, enabling precise, scarless assembly without re‐engineering signaling domains. Deployed here against CD19 and CD20 in B‐cell malignancies, the design supports flexible multi‐antigen targeting to boost T‐cell activation and
Pablo Gonzalez‐Garcia +9 more
wiley +1 more source
A review of immersive virtual reality serious games to enhance learning and training
The merger of game-based approaches and Virtual Reality (VR) environments that can enhance learning and training methodologies have a very promising future, reinforced by the widespread market-availability of affordable software and hardware tools for VR-
David Checa, A. Bustillo
semanticscholar +1 more source
10 simple rules to create a serious game, illustrated with examples from structural biology
Serious scientific games are games whose purpose is not only fun. In the field of science, the serious goals include crucial activities for scientists: outreach, teaching and research.
A Kawrykow +49 more
core +4 more sources
Generation of two normal and tumour (cancerous) paired human cell lines using an established tissue culture technique and their characterisation is described. Cell lines were characterised at cellular, protein, chromosome and gene expression levels and for HPV status.
Simon Broad +12 more
wiley +1 more source
Mindfulness Training's Effect of Pain Outcomes in Musculoskeletal Pain: A Systematic Review
Purpose: Athletic trainers frequently address and treat musculoskeletal pain (MSK). Complementary and alternative techniques for treating pain are becoming more widely accepted and utilized in clinical practice.
Elizabeth Cruze, Kenneth Games
doaj +1 more source
Effective Affective User Interface Design in Games [PDF]
It is proposed that games, which are designed to generate positive affect, are most successful when they facilitate flow (Csikszentmihalyi 1992). Flow is a state of concentration, deep enjoyment, and total absorption in an activity.
Johnson, Daniel, Wiles, Janet
core +3 more sources

