Results 131 to 140 of about 2,993 (218)

SASP: Segment any strawberry plant, an end-to-end strawberry canopy volume estimation

open access: yesSmart Agricultural Technology
This study presents an end-to-end workflow Segment Any Strawberry Plant (SASP) for estimating strawberry canopy volume from multi-view images. The approach utilizes several recent advances in computer vision and 3D reconstruction.
Zijing Huang   +4 more
doaj   +1 more source

MTGS: Multi-Traversal Gaussian Splatting

open access: yes
Multi-traversal data, commonly collected through daily commutes or by self-driving fleets, provides multiple viewpoints for scene reconstruction within a road block. This data offers significant potential for high-quality novel view synthesis, which is crucial for applications such as autonomous vehicle simulators. However, inherent challenges in multi-
Li, Tianyu   +6 more
openaire   +2 more sources

E2GS: Event Enhanced Gaussian Splatting

open access: yes2024 IEEE International Conference on Image Processing (ICIP)
Event cameras, known for their high dynamic range, absence of motion blur, and low energy usage, have recently found a wide range of applications thanks to these attributes. In the past few years, the field of event-based 3D reconstruction saw remarkable progress, with the Neural Radiance Field (NeRF) based approach demonstrating photorealistic view ...
Deguchi, Hiroyuki   +3 more
openaire   +2 more sources

Mechanism of Nanostructure Formation on Metal Surface Induced by Intense Short Pulse Laser [PDF]

open access: yes
departmental bulletin ...
105759   +13 more
core   +1 more source

Alias-free 4D Gaussian Splatting

open access: yes
Existing dynamic scene reconstruction methods based on Gaussian Splatting enable real-time rendering and generate realistic images. However, adjusting the camera's focal length or the distance between Gaussian primitives and the camera to modify rendering resolution often introduces strong artifacts, stemming from the frequency constraints of 4D ...
Chen, Zilong   +6 more
openaire   +2 more sources

FHGS: Feature-Homogenized Gaussian Splatting

open access: yes
Scene understanding based on 3D Gaussian Splatting (3DGS) has recently achieved notable advances. Although 3DGS related methods have efficient rendering capabilities, they fail to address the inherent contradiction between the anisotropic color representation of gaussian primitives and the isotropic requirements of semantic features, leading to ...
Duan, Q. G.   +3 more
openaire   +2 more sources

A New Split Algorithm for 3D Gaussian Splatting

open access: yes
3D Gaussian splatting models, as a novel explicit 3D representation, have been applied in many domains recently, such as explicit geometric editing and geometry generation. Progress has been rapid. However, due to their mixed scales and cluttered shapes,
Cao, Gengchen   +5 more
core  

ChatSplat: 3D Conversational Gaussian Splatting

open access: yes
Humans naturally interact with their 3D surroundings using language, and modeling 3D language fields for scene understanding and interaction has gained growing interest. This paper introduces ChatSplat, a system that constructs a 3D language field, enabling rich chat-based interaction within 3D space.
Chen, Hanlin, Wei, Fangyin, Lee, Gim Hee
openaire   +2 more sources

Lightweight Predictive 3D Gaussian Splats

open access: yes
Recent approaches representing 3D objects and scenes using Gaussian splats show increased rendering speed across a variety of platforms and devices. While rendering such representations is indeed extremely efficient, storing and transmitting them is often prohibitively expensive.
Cao, Junli   +8 more
openaire   +2 more sources

DNS of Flows over Periodic Hills using a Discontinuous-Galerkin Spectral-Element Method [PDF]

open access: yes
Direct numerical simulation (DNS) of turbulent compressible flows is performed using a higher-order space-time discontinuous-Galerkin finite-element method.
Diosady, Laslo T., Murman, Scott M.
core   +1 more source

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