Results 81 to 90 of about 154,226 (313)
Game Design Is Generative Design
Generative design - the use of randomness, simulation or complex algorithms as part of a creative work - remains an uncommon skillset in the games industry. Acquiring familiarity and confidence with generative concepts is difficult and intimidating, which hampers its uptake in games.
openaire +2 more sources
Generic naming in generative, constraint-based design [PDF]
In generative, constraint-based design, users graphically select shape elements of design instances in order to specify shape operations that have generic intent. We discuss techniques for naming algorithmically and generically the identified geometric instance, and report on our experience with implementing these techniques.
Capoyleas, Vallis +2 more
openaire +1 more source
Design space navigation in generative design systems [PDF]
Generative design systems make it easier for designers to generate and explore design alternatives, but the amount of information generated during a design session can become very large.
U. Flemming, S.F. Chien
core
Phosphatidylinositol 4‐kinase as a target of pathogens—friend or foe?
This graphical summary illustrates the roles of phosphatidylinositol 4‐kinases (PI4Ks). PI4Ks regulate key cellular processes and can be hijacked by pathogens, such as viruses, bacteria and parasites, to support their intracellular replication. Their dual role as essential host enzymes and pathogen cofactors makes them promising drug targets.
Ana C. Mendes +3 more
wiley +1 more source
Traditional safeguarding of intangible cultural heritage often prioritizes the preservation of craftsmanship, while allocating less attention to the innovation and activation of derivatives.
Shao-Feng Wang, Chun-Ching Chen
doaj +1 more source
The effect of targeting both quantitative and qualitative objectives in generative design tools on the design outcomes [PDF]
Current generative design tools backed by artificial intelligence (AI) primarily allow for quantitative inputs while qualitative aspects of a design, in particular aesthetics, have been shown to be considered indirectly by designers.
Yang, Maria C. +2 more
core +1 more source
Protein pyrophosphorylation by inositol pyrophosphates — detection, function, and regulation
Protein pyrophosphorylation is an unusual signaling mechanism that was discovered two decades ago. It can be driven by inositol pyrophosphate messengers and influences various cellular processes. Herein, we summarize the research progress and challenges of this field, covering pathways found to be regulated by this posttranslational modification as ...
Sarah Lampe +3 more
wiley +1 more source
Generative and evolutionary models for design [PDF]
The paper describes three design models that make use of generative and evolutionary systems. The models describe overall design methods and processes.
Janssen, Patrick, Frazer, John H.
core
Making the case for introducing generative artificial intelligence (AI) into design curricula [PDF]
The use of generative artificial intelligence (AI) in higher education design programmes is expanding, yet there is little formalized approach to its integration.
Fleischmann, Katja
core +1 more source
The Ile181Asn variant of human UDP‐xylose synthase (hUXS1), associated with a short‐stature genetic syndrome, has previously been reported as inactive. Our findings demonstrate that Ile181Asn‐hUXS1 retains catalytic activity similar to the wild‐type but exhibits reduced stability, a looser oligomeric state, and an increased tendency to precipitate ...
Tuo Li +2 more
wiley +1 more source

