Results 61 to 70 of about 401,991 (182)

GPU Concurrency: Weak Behaviours and Programming Assumptions [PDF]

open access: yes, 2014
Concurrency is pervasive and perplexing, particularly on graphics processing units (GPUs). Current specifications of languages and hardware are inconclusive; thus programmers often rely on folklore assumptions when writing software.
Alastair F. Donaldson   +23 more
core   +1 more source

GPU Acceleration for SAR Satellite Image Ortho-Rectification

open access: yesRemote Sensing
Synthetic Aperture Radar (SAR) satellite image ortho-rectification requires pixel-level calculations, which are time-consuming. Moreover, for SAR images with large overlapping areas, the processing time for ortho-rectification increases linearly ...
Lei Dong   +4 more
doaj   +1 more source

Celeritas: Accelerating Geant4 with GPUs

open access: yesEPJ Web of Conferences
Celeritas [1] is a new Monte Carlo (MC) detector simulation code designed for computationally intensive applications (specifically, High Lumi- nosity Large Hadron Collider (HL-LHC) simulation) on high-performance heterogeneous architectures. In the past two years Celeritas has advanced from prototyping a GPU-based single physics model in infinite ...
Johnson Seth R.   +10 more
openaire   +2 more sources

Accelerating Biclique Counting on GPU

open access: yes2024 IEEE 40th International Conference on Data Engineering (ICDE)
This paper has been accepted by ...
Linshan Qiu   +4 more
openaire   +3 more sources

GPU Accelerated AES Algorithm

open access: yesCoRR, 2019
15 ...
Canhui Wang, Xiaowen Chu 0001
openaire   +3 more sources

GPU Accelerated X-Ray Image Enhancement [PDF]

open access: yes
This paper presents an automated method for preparing digital X-rays for use by a procedural mesh generator. This process will facilitate the generation of a 3D polygon mesh depicting the bones contained within the X-ray image.
Brotherton, Mark
core   +3 more sources

Performance evaluation of GPU-based parallel sorting algorithms.

open access: yesPLoS ONE
Sorting can be approached in two main ways: sequentially and in parallel. In sequential sorting, data is processed in a single-threaded manner, which can be slow for large datasets.
Mohammed Alaa Ala'anzy   +3 more
doaj   +1 more source

An Integrated Hydrological–Hydrodynamic Model Based on GPU Acceleration for Catchment-Scale Rainfall Flood Simulation

open access: yesAtmosphere
Extreme rainstorms are difficult to predict and often result in catchment-scale rainfall flooding, leading to substantial economic losses globally.
Ruixiao Ma, Hao Han, Zhaoan Zhang
doaj   +1 more source

GPU-Vote: A Framework for Accelerating Voting Algorithms on GPU [PDF]

open access: yes, 2012
Voting algorithms, such as histogram and Hough transforms, are frequently used algorithms in various domains, such as statistics and image processing. Algorithms in these domains may be accelerated using GPUs. Implementing voting algorithms efficiently on a GPU however is far from trivial due to irregularities and unpredictable memory accesses ...
Braak, van den, G.J.W.   +3 more
openaire   +2 more sources

RETRACTED: Wang et al. Amplitude and Phase Computable Ocean Wave Real-Time Modeling with GPU Acceleration. J. Mar. Sci. Eng. 2022, 10, 1208

open access: yesJournal of Marine Science and Engineering
The journal retracts the article titled “Amplitude and Phase Computable Ocean Wave Real-Time Modeling with GPU Acceleration” [...]
Guigui Wang   +3 more
doaj   +1 more source

Home - About - Disclaimer - Privacy