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PICASSO: A graphical query language

Software: Practice and Experience, 1988
AbstractPICASSO (PICture Aided Sophisticated Sketch Of database queries) is a graphics‐based database query language designed for use with a universal relation database system. The primary objective of PICASSO is ease of use. Graphics are used to provide a simple method of expressing queries and to provide visual feedback to the user about the system's
Hyoung-Joo Kim 0001   +2 more
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Visual languages: A graphical review

Information Visualization, 2017
We present a graphical review of the research on visual languages in the last 20 years. In particular, we gathered and analyzed the data about a set of publications in the field from 1995 to 2014. Visual techniques employed include graph-based visualization such as collaboration, co-citation, and co-word networks.
COSTAGLIOLA, Gennaro   +3 more
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PIC — A language for typesetting graphics

Software: Practice and Experience, 1981
AbstractPIC is a language for specifying pictures so that they can be typeset as an integral part of a document preparation system. The basic objects in PIC are boxes, lines, arrows, circles, ellipses, arcs and splines, which may be placed at positions specified absolutely or in terms of previous objects, and labeled with arbitrary text.
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A graphical XML query language

Proceedings 18th International Conference on Data Engineering, 2003
Informally presents the query language /spl Xscr//spl Gscr//spl Lscr/ (eXtensible Graphical Language). The main features of the language are described by means of two queries on a document named "bib.xml" (a document describing the bibliographic details of a book).
Flesca, S., Furfaro, F., Greco, S.
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Blocklino: A graphical language for Arduino

2017 8th IEEE International Conference on Cognitive Infocommunications (CogInfoCom), 2017
In this paper we introduce Blocklino, a visual, graphical block programming language for making applications for Arduino based devices and we show some practical examples how to use it.
Péter Domokos   +2 more
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Defining dynamic graphics by a graphical language

Journal of Computer Science and Technology, 1991
A graphical language which can be used for defining dynamic picture and applying control actions to it is defined with an expanded attributed grammar. Based on this, a system is built for developing the presentation of application data of user interface.
Qijing Mao, Juwei Tai
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Vocabularies of Oral and Graphic Language

Language and Speech, 1973
Forty subjects constructed spontaneous stories using card two of the TAT as a reference. Half of the subjects verbalized their stories and recorded themselves on tape (spoken vocabulary) and half wrote their stories (written vocabulary). There were no time limits and all responses were made in private.
G P, Nerbonne, N M, Hipskind
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Graphic Language

Prose Studies, 2008
Fun Home, the graphic memoir drawn and written by Alison Bechdel, is a book of paradoxes and juxtapositions – and not only those of visual and written text.
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DGLa: A distributed graphics language

Journal of Computer Science and Technology, 1994
A distributed graphics programming language called DGLa is presented, which facilitates the development of distributed graphics application. Facilities for distributed programming and graphics support are included in it. It not only supports synchronous and asynchronous communication but also provides programmer with multiple control mechanism for ...
Zhigeng Pan, Jiaoying Shi, Bingfeng Hu
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A graphical CAL author language

1992
Many CAL packages are implemented using an author language, which allows the developer of the package easily to create and alter lessons that are to be presented to the user. Typically, such a language must provide statements to send text to the screen, get input from the user, match this input against the expected answers and take the appropriate ...
David Jackson, Michael A. Bell
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