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Hyperscore [graphics software package]
IEEE Computer Graphics and Applications, 2004Hyperscore software was developed by Mary Farbood and Egon Pasztor. Hyperscore is a research prototype and is still in progress. There are two versions of Hyperscore: one that needs a display with a resolution of at least 1024/spl times/768, and one that works with displays that are only 800/spl times/600. Hyperscore needs DirectX to run.
E. Pasztor, Morwaread Farbood
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Graphical representations and software engineering [PDF]
This paper reports the ongoing activities to generate graphical representation manipulating user interfaces from very high level specifications. First, an overview of graphical notations that are relevant for software engineering is given. Second, the capabilities offered by the current version of the generator G/sup 2/F are presented. Third, the paper
S. Jagnichen, R. Gabriel
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Vortex: Extending the RISC-V ISA for GPGPU and 3D-Graphics
Micro, 2021The importance of open-source hardware and software has been increasing. However, despite GPUs being one of the more popular accelerators across various applications, there is very little open-source GPU infrastructure in the public domain. We argue that
Blaise Tine+3 more
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The EEC Workshop on Formal Specification of Graphics Software Standards
Computer graphics forum (Print), 1982This article is a report of the EEC Workshop on the Formal Specification of Graphics Software Standards, held in June 1982. The need for formal specification of graphics software is first examined, then two possible approaches, the programming language ...
D. Duce
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Graphics Software Packages as Instructional Tools
American Annals of the Deaf, 1985Many graphics software packages for microcomputers have application in the classroom. These commercially prepared packages can be used for visually presenting concepts in virtually every academic field. They allow teachers and students to quickly and accurately create and present data, diagrams, drawings, or charts.
Ronald J. Till, Julius J. Chiavaroli
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Evaluation of 3-D Graphics Software: A Case Study
IEEE Computer Graphics and Applications, 1983Contracting for a commercially available 3-D graphics software system has advantages over developing such a system in-house, but a detailed evaluation process is a must.
M. Lores, S. Chasen, J. Garner
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Applications of Computer Graphics Software Tools
, 1999Graphics software tools open up new possibilities for researchers and scientists, but learning graphics programming might seem time-consuming or difficult, and the many new graphics tools might seem overwhelming.
Jim X. Chen, O. Frieder
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, 1990
This paper describes several relativistic phenomena in two spatial dimensions that can be modeled using the collision program of Spacetime Software. These include the familiar aberration, the Doppler effect, the headlight effect, and the invariance of ...
G. P. Sastry, T. R. Ravuri
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This paper describes several relativistic phenomena in two spatial dimensions that can be modeled using the collision program of Spacetime Software. These include the familiar aberration, the Doppler effect, the headlight effect, and the invariance of ...
G. P. Sastry, T. R. Ravuri
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Graphics Software-from Techniques to Principles
IEEE Computer Graphics and Applications, 1982The history of graphics software mirrors that of computing in general: we work out basic techniques; we develop algorithms; we begin to search for standards.
Hatfield, Herzog
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Graphically speaking: Graphics software for non‐artists
Library Hi Tech, 1994Most computer users need graphics once in a while, even text‐oriented people like the author. While there have always been many different tools for manipulating and creating graphics on DOS computers (and better ones for Macs), Windows has made such tools more common, less expensive, easier to use, and much more powerful.
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