Results 241 to 250 of about 950,534 (288)
Some of the next articles are maybe not open access.
Can Learning One Grasp Facilitate Novel Grasps?
Perception, 1997We investigated whether knowledge acquired during repetitive grasping can be used to grasp a similar object differing in position or size. We conducted two experiments using a mirror to project a computer-generated image to the location of an object to be grasped. Subjects saw the image until initiation of the grasp but were unable to see either their
Ernst, Marc O. +2 more
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2009
Nine years after proposing our "new view on grasping", we re-examine the support for the approach that we proposed. This approach consisted of two steps. The first step was to formulate three assumptions that made it possible to model grasping in the same way as one would model movements of a single digit.
Smeets, J.B.J. +2 more
openaire +3 more sources
Nine years after proposing our "new view on grasping", we re-examine the support for the approach that we proposed. This approach consisted of two steps. The first step was to formulate three assumptions that made it possible to model grasping in the same way as one would model movements of a single digit.
Smeets, J.B.J. +2 more
openaire +3 more sources
ACM SIGAda Ada Letters, 1998
GRASP is a prototype software visualization and development tool currently being used both in industry and in computer science curricula. GRASP is freely available for Solaris, Linux, Windows 95, and Windows NT. This paper describes the Windows version of GRASP along with its primary visualization, the Control Structure Diagram.
T. Dean Hendrix +3 more
openaire +1 more source
GRASP is a prototype software visualization and development tool currently being used both in industry and in computer science curricula. GRASP is freely available for Solaris, Linux, Windows 95, and Windows NT. This paper describes the Windows version of GRASP along with its primary visualization, the Control Structure Diagram.
T. Dean Hendrix +3 more
openaire +1 more source
2008
This chapter introduces fundamental models of grasp analysis. The overall model is a coupling of models that define contact behavior with widely used models of rigid-body kinematics and dynamics. The contact model essentially boils down to the selection of components of contact force and moment that are transmitted through each contact.
PRATTICHIZZO, DOMENICO, J. TRINKLE
openaire +5 more sources
This chapter introduces fundamental models of grasp analysis. The overall model is a coupling of models that define contact behavior with widely used models of rigid-body kinematics and dynamics. The contact model essentially boils down to the selection of components of contact force and moment that are transmitted through each contact.
PRATTICHIZZO, DOMENICO, J. TRINKLE
openaire +5 more sources
Proceedings of the 16th annual Southeast regional conference on - ACM-SE 16, 1978
GRASP is an interactive system for software specification currently being developed at Florida Technological University. The system is perhaps unique in that programs are graphically displayed in the form of D-charts as the user enters text from a terminal.
Larry K. Cottrell, David A. Workman
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GRASP is an interactive system for software specification currently being developed at Florida Technological University. The system is perhaps unique in that programs are graphically displayed in the form of D-charts as the user enters text from a terminal.
Larry K. Cottrell, David A. Workman
openaire +1 more source
Proceedings of the Fifteenth ACM International Conference on Web Search and Data Mining, 2022
Minjia Zhang, Wenhan Wang, Yuxiong He
+5 more sources
Minjia Zhang, Wenhan Wang, Yuxiong He
+5 more sources
Proceedings of the 1988 ACM sixteenth annual conference on Computer science - CSC '88, 1988
Problems involving Ada tasking can be difficult to specify because there are few existing methods for visualizing them. Currently, software engineers must specify tasking problems by hand using informal data flow diagrams [4] or Booch diagrams [1]. Several attempts have been made at providing a workstation environment for the specification of programs:
openaire +1 more source
Problems involving Ada tasking can be difficult to specify because there are few existing methods for visualizing them. Currently, software engineers must specify tasking problems by hand using informal data flow diagrams [4] or Booch diagrams [1]. Several attempts have been made at providing a workstation environment for the specification of programs:
openaire +1 more source
Neuropsychologia, 1997
In the present study we attempted to determine the nature of the visual analysis that is performed on an object in order to grasp it. We required eight healthy subjects to reach and grasp a wooden bar which was superimposed over the shaft of the Müller-Lyer illusion. Vision of both the hand and the bar was allowed. Three different bar lengths were used.
DAPRATI, ELENA, Gentilucci, M.
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In the present study we attempted to determine the nature of the visual analysis that is performed on an object in order to grasp it. We required eight healthy subjects to reach and grasp a wooden bar which was superimposed over the shaft of the Müller-Lyer illusion. Vision of both the hand and the bar was allowed. Three different bar lengths were used.
DAPRATI, ELENA, Gentilucci, M.
openaire +4 more sources
IEEE Proceedings. VR 2005. Virtual Reality, 2005., 2005
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration of hand and object models, and performs force rendering for force-feedback gloves in a single framework.
C.W. Borst, A.P. Indugula
openaire +1 more source
We present a physically-based approach to grasping and manipulation of virtual objects that produces visually realistic results, addresses the problem of visual interpenetration of hand and object models, and performs force rendering for force-feedback gloves in a single framework.
C.W. Borst, A.P. Indugula
openaire +1 more source
Trends in Cognitive Sciences, 2002
When you look for your copy of TICS among the mail in your mailbox, your visual-attentional mechanisms marshal saccadic eye movements to search for specific attributes: a glossy cover, a colored spine, etc. In other words, when you know what you're searching for beforehand, visual selective attention uses information about the searched-for object to ...
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When you look for your copy of TICS among the mail in your mailbox, your visual-attentional mechanisms marshal saccadic eye movements to search for specific attributes: a glossy cover, a colored spine, etc. In other words, when you know what you're searching for beforehand, visual selective attention uses information about the searched-for object to ...
openaire +2 more sources

