Results 101 to 110 of about 1,451 (212)
Democratising Multi‐Projector Displays
Spatially augmented reality (SAR) transforms large, surround, collaborative experiences out of VR/AR headsets to the real world by merging content from projectors with the physical environment. This detailed state‐of‐the‐art survey reports on the advancements in multi‐projector aggregation and hardware technologies used to achieve SAR and build ...
Aditi Majumder, Muhammad Twaha Ibrahim
wiley +1 more source
Robo‐Saber: Generating and Simulating Virtual Reality Players
Abstract We present the first motion generation system for playtesting virtual reality (VR) games. Our player model generates VR headset and handheld controller movements from in‐game object arrangements, guided by style reference gameplay examples. We train on the large BOXRR‐23 dataset and apply our framework on the popular VR game Beat Saber.
N. H. Kim +5 more
wiley +1 more source
Input Visualizations to Track Health Data by Older Adults with Multiple Chronic Conditions
Abstract Older adults living with multiple chronic conditions (MCC) can considerably benefit from collecting and reflecting on their health data. Many older adults collect their health data using various approaches, such as digital tools or handwritten notebooks.
Shri Harini Ramesh +4 more
wiley +1 more source
Child First Collaboration: Reconceptualising the Child‐Adult Relationship in Youth Justice Contexts
ABSTRACT Collaboration with justice‐involved children is a central tenet of the ‘Child First’ guiding principle for the Youth Justice System of England and Wales. However, exactly what constitutes ‘collaboration’ is moot in policy, practice and research with vulnerable children in contact with support systems, and currently neglected within youth ...
Kathy Hampson, Stephen Case
wiley +1 more source
Co‐Creation Art as Curatorial Method: A Case Study of the Bin 2.0 Art Exhibition
ABSTRACT This study examines co‐creation art as a curatorial method through a case study of The Bin 2.0 Art Exhibition, a community‐based initiative involving youth participants from Kampung Muhibbah, Sarawak Malaysia community, curators, artists from FACA Art Gallery and Aftermath Thinker collective.
Mohamad Faizuan Bin Mat +2 more
wiley +1 more source
En la actualidad, el abuso de toda clase de sustancias para mejorar el rendimiento deportivo y la forma física se ha extendido a las personas que acuden a gimnasios regularmente.
Antonio J Sánchez Oliver +2 more
doaj
Abstract Aim To assess the clinical feasibility of lower‐limb pediatric exoskeleton‐assisted (Trexo Plus) physiotherapy for minimally ambulatory children at an outpatient center and a primary school. Secondary aims were to assess associated functional and goal‐based outcomes before and after Trexo‐based physiotherapy.
Stefanie S. Bradley +3 more
wiley +1 more source
Safety strategies used by adults with complex forms of cerebral palsy when participating in community‐based physical activity were explored in this study. Physical assistance was the main safety strategy in use, provided for four key purposes. The attributes of support people in community settings was key to experiences of safety.
Georgia B McKenzie +6 more
wiley +1 more source
Teaching swimming and water safety skills to children with disability: A systematic review
Swimming interventions are effective for children with a variety of disabilities. Royal Life Saving Australia's National SWS Framework can be used to classify/report on swimming content and assessment. Professionals providing intervention, program design and delivery, and participant populations are diverse.
Karen Graham +3 more
wiley +1 more source
Abstract Aims To identify and compare barriers and enablers influencing physical activity in adults and parent‐proxy responses for children with type 1 diabetes in the UK. Methods A cross sectional survey was distributed via BreakthroughT1D (formerly JDRF) networks between December 2022 and January 2023.
Emma J. Cockcroft +6 more
wiley +1 more source

