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Hands and face tracking for VR applications

Computers & Graphics, 2005
In this paper, we present a robust real-time 3D tracking system of human hands and face. This system can be used as a perceptual interface for virtual reality activities in a workbench environment. The main advantage of our system is that the human, placed in front of the virtual reality device, does not need any type of marker or special suit.
Xavier Varona   +2 more
openaire   +1 more source

PHYS.IO: Wearable hand tracking device

2016 IEEE International Conference on Computational Intelligence and Virtual Environments for Measurement Systems and Applications (CIVEMSA), 2016
This paper describes the development of a human computer interface focused in detect hand movements and gestures and apply this data into a 3D environment, all this running based on an Android mobile device.
Lucas Silva   +5 more
openaire   +1 more source

AR-KLT based Hand Tracking

ROMAN 2006 - The 15th IEEE International Symposium on Robot and Human Interactive Communication, 2006
This paper proposes a novel real-time robust hand tracking algorithm, integrating multi-cues, and a limb?s degree of freedom. For this purpose, we construct a limb model and maintain the model obtained from KLT-AR methods with respect to second-order auto-regression model and Kanade-Lucas-Tomasi(KLT) features, respectively.
Hye-Jin Kim 0001   +3 more
openaire   +1 more source

Hand-based tracking animatronics interaction

IEEE ISR 2013, 2013
Natural user interfaces are becoming more affordable and are changing how people interact with daily activities. These interfaces take advantage of human ergonomics increasing comfort, accuracy and performance during several tasks. New trends in user interfaces allow developing innovative forms of interaction in different scenarios; such is the case of
Cesar Guerrero-Rincon   +3 more
openaire   +1 more source

Tracking Hands in Interaction with Objects: A Review

2017 13th International Conference on Signal-Image Technology & Internet-Based Systems (SITIS), 2017
Markerless vision-based 3D hand motion tracking is a key and popular component for interaction studies in many domains such as virtual reality and natural human-computer interfaces. While this research field has been well studied in the last decades, most approaches have considered the human hand in isolation and not in action or in interaction with ...
Ahmad, Ammar   +2 more
openaire   +1 more source

Tracking hand movements and detecting grasp

2016 IEEE Canadian Conference on Electrical and Computer Engineering (CCECE), 2016
Post stroke rehabilitation exercises are often repetitive and monotonous. Interactive gaming technology plays an important role of encouraging patients to exercise more and makes rehabilitation exercises less monotonous. In this paper, a real-time method for interaction between human and computer is explored which utilizes Microsoft Kinect to measure ...
Rana Sadeghi Chegani, Carlo Menon
openaire   +1 more source

A Unified Framework for 3D Hand Tracking

2013
Discriminative techniques are good for hand part detection, however they fail due to sensor noise and high inter-finger occlusion. Additionally, these techniques do not incorporate any kinematic or temporal constraints. Even though model-based descriptive for example Markov Random Field or generative for example Hidden Markov Model techniques utilize ...
Rudra P. K. Poudel   +3 more
openaire   +1 more source

Part-based initialization for hand tracking

2010 IEEE International Conference on Image Processing, 2010
Initializing hand/finger articulation for tracking is a very challenging problem, mainly because hand articulation is complicated and it has a large number of degrees of freedom. Most existing algorithms initialize tracking manually, or use a nearest-neighbor search with restricting the number of possible hand gestures.
Jiang Xu 0002   +2 more
openaire   +1 more source

Hand tracking and application in map navigation

Proceedings of the First International Conference on Internet Multimedia Computing and Service, 2009
Hand tracking is an important component in most practical gesture interaction. Due to background variety, illumination changes and aiticulate shape, it's difficult for current conventional vision based methods to obtain accurate results. In this paper, an automatic hand tracking and segmentation method based on depth information is proposed. Hand depth
Yikai Fang   +3 more
openaire   +1 more source

An Appearance-Based Prior for Hand Tracking

2010
Reliable hand detection and tracking in passive 2D video still remains a challenge. Yet the consumer market for gesture-based interaction is expanding rapidly and surveillance systems that can deduce fine-grained human activities involving hand and arm postures are in high demand.
openaire   +1 more source

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