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Haptic interface for simulating push-buttons

1999 IEEE/ASME International Conference on Advanced Intelligent Mechatronics (Cat. No.99TH8399), 1999
General purpose haptic interfaces are receiving increasing attention, because they can simulate different kinds of interaction between user and virtual objects/environments. The paper describes a special-purpose haptic interface devoted to simulate the behavior of a push button, for performing user tests on different geometries and designs.
ALLOTTA, Benedetto   +3 more
openaire   +2 more sources

GUIs with Haptic Interfaces

2015
While there are many studies regarding utilization of haptic feedback to enhance desktop GUIs and utilizing haptic devices as additional interfaces to improve performance in current interaction techniques, there are not many studies that uses haptic device as a primary input device.
M. Arda Aydin   +5 more
openaire   +1 more source

Haptic Rendering of Juggling with Encountered Type Interfaces

Presence: Teleoperators and Virtual Environments, 2011
Haptic interaction in a virtual world can be tool mediated or direct; and, among direct interactions, the encountered haptic interfaces provide physical contact only when there is contact with a virtual object. This paper deals with the haptic rendering of the catching and throwing of objects by means of this type of interface. A general model for the
RUFFALDI, EMANUELE   +3 more
openaire   +1 more source

Control of Haptic Interfaces

2012
In Chaps. 5 and 6 we analyzed collision detection and methods for modeling haptic contact occurring in virtual or real environments. Forces and movements that are either modeled or measured can be used as an input signal to the controller of the haptic interface.
Matjaž Mihelj, Janez Podobnik
openaire   +1 more source

Dependability issues in visual–haptic interfaces

Journal of Visual Languages & Computing, 2010
Dependability of a system is commonly referred to its reliability, its availability and its maintenability (RAM), but when this concept is applied to user interfaces there is no common agreement on what aspects of user-system interaction are related to a satisfactory RAM level for the whole system.
Ricciardi S   +8 more
openaire   +3 more sources

Improved Haptic Interface for Colonoscopy Simulation

2007 29th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2007
This paper presents an improved haptic interface of the KAIST-Ewha colonoscopy simulator II. The haptic interface enables the distal portion of the colonoscope to be freely bent while guaranteeing enough workspace and reflective forces for colonoscopy simulation. Its force-torque sensor measures profiles of the user. Manipulation of the colonoscope tip
Hyun Soo, Woo   +4 more
openaire   +2 more sources

Design of haptic interfaces

The Journal of the Acoustical Society of America, 1992
One of the key activities in telerobotic and emerging virtual environment systems is mechanical interaction with objects. In normal human experience, mechanical (or haptic) interaction is one of the most expressive ways in which one can effect changes in the environment.
openaire   +1 more source

Haptic Interface and Cybernics

2014
This chapter presents work carried out in projects to develop haptic technologies, including finger/hand manipulation and locomotion. It is well known that the sense of touch is indispensable for understanding the real world. The last decade has seen significant advances in the development of haptic interfaces.
openaire   +1 more source

A Haptic Gearshift Interface for Cars

2010
This paper presents a two degrees–of–freedom haptic interfacethat uses force control to reproduce the behavior of a customarylever and gearshift in automotive applications. The haptic simulation ofthe gear selector lever has been done by designing suitable virtual artificialpotential functions.
Garcia Canseco, E.   +3 more
openaire   +1 more source

Soft Sensors and Actuators for Wearable Human-Machine Interfaces.

Chemical Reviews
Haptic human-machine interfaces (HHMIs) combine tactile sensation and haptic feedback to allow humans to interact closely with machines and robots, providing immersive experiences and convenient lifestyles.
Jonghwa Park   +9 more
semanticscholar   +1 more source

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