Results 21 to 30 of about 864,766 (302)

A multiple model high-resolution head-related impulse response database for aided and unaided ears

open access: yesEURASIP Journal on Advances in Signal Processing, 2019
Head-related impulse responses (HRIRs) allow for the creation of virtual acoustic scenes. Since in ideal conditions the human auditory system can localize sounds with a very high degree of accuracy, it is useful to have an HRIR database with high spatial
Joachim Thiemann, Steven van de Par
doaj   +1 more source

Neural network model of binaural hearing based on spatial feature extraction of the head related transfer function [PDF]

open access: yes, 1998
In spatial hearing, complex valued head-related transfer function (HRTF) can be represented as a real valued head-related impulse response (HRIR). Using Karhunen-Loeve expansion, the spatial features of the normalized HRIRs on measurement space can be ...
Chan, FHY   +5 more
core   +1 more source

Binaural Rendering in MPEG Surround

open access: yesEURASIP Journal on Advances in Signal Processing, 2008
This paper describes novel methods for evoking a multichannel audio experience over stereo headphones. In contrast to the conventional convolution-based approach where, for example, five input channels are filtered using ten head ...
Kristofer Kjörling   +2 more
doaj   +1 more source

Strong and weak head-related transfer functions: The eHRTF analytical framework [PDF]

open access: yesJASA Express Letters
This article introduces an analytical framework for modeling head-related transfer functions (HRTFs) from a listener-centered perspective. The distinction between strong (or general) HRTFs, aiming for idealized physical acoustic fidelity, and weak (or ...
Michele Geronazzo
doaj   +1 more source

A framework for designing head-related transfer function distance metrics that capture localization perception [PDF]

open access: yesJASA Express Letters, 2021
Linear comparisons can fail to describe perceptual differences between head-related transfer functions (HRTFs), reducing their utility for perceptual tests, HRTF selection methods, and prediction algorithms.
Ishwarya Ananthabhotla   +2 more
doaj   +1 more source

Virtual Reality Exploration With Different Head-Related Transfer Functions [PDF]

open access: yes, 2018
(Abstract to follow)
Sikstrom E.   +5 more
openaire   +3 more sources

Perceptually based head-related transfer function database optimization

open access: yesThe Journal of the Acoustical Society of America, 2012
In the context of binaural audio rendering, choosing the best head-related transfer function (HRTF) for an individual from large databases poses several problems. This study proposes a method to reduce the size of a given HRTF database. Participants, 45 in total, were asked to rate the quality of binaural synthesis for 46 HRTFs. The lack of reciprocity
Katz, Brian, Parseihian, Gaetan
openaire   +2 more sources

Head related transfer function pseudo-stereophony [PDF]

open access: yesThe Journal of the Acoustical Society of America, 1993
An apparatus for producing pseudo-stereophonic sound from a monaural signal including a monaural source 12 having a first speaker 14 disposed in an anechoic room 16 and having a sound output generated by the monaural signal. Second, third, fourth and fifth speakers 20, 22, 24 and 26 are disposed in the room symmetrically about a listener 18 having two ...
openaire   +1 more source

Efficient Representation of Head-Related Transfer Functions With Combination of Spherical Harmonics and Spherical Wavelets

open access: yesIEEE Access, 2019
Recently, a modeling method for head-related transfer functions (HRTFs) in the spatial domain is proposed based on spherical wavelets. Because spherical wavelets are local functions on the sphere, HRTF local features can be efficiently represented by ...
Huaping Liu, Yong Fang, Qinghua Huang
doaj   +1 more source

The Accuracy of Dynamic Sound Source Localization and Recognition Ability of Individual Head-Related Transfer Functions in Binaural Audio Systems with Head Tracking

open access: yesApplied Sciences, 2023
The use of audio systems that employ binaural synthesis with head tracking has become increasingly popular, particularly in virtual reality gaming systems.
Vedran Planinec   +4 more
doaj   +1 more source

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