Results 281 to 290 of about 464,445 (337)
Some of the next articles are maybe not open access.
Shelley: A Crowd-sourced Collaborative Horror Writer
Creativity & Cognition, 2021Fear induction in the form of stories and visual images pervades the history of human culture. Creating a visceral emotion such as fear remains one of the cornerstones of human creativity.
Pinar Yanardag, M. Cebrián, Iyad Rahwan
semanticscholar +1 more source
International Companion Encyclopedia of Children’s Literature, 2018
Victoria de Rijke
semanticscholar +5 more sources
Victoria de Rijke
semanticscholar +5 more sources
Earth–world–planet: Rural ecologies of horror and dark green criminology
Theoretical criminology, 2020This article responds to green criminology. Drawing on an ethnographic case study of the coal-producing region of Appalachia and the processes of mountaintop removal mining, the article engages contemporary philosophy, ecocriticism, and “dark ecology” to
B. McClanahan
semanticscholar +1 more source
Information Sciences Letters, 2020
The present research handles the artistic capabilities of lighting and color in highlighting the cinematic scenes in horror movies (place and characters) based on the lighting source, the angle of its fall, its contrast, color controlling, as well as the
S. Ammer
semanticscholar +1 more source
The present research handles the artistic capabilities of lighting and color in highlighting the cinematic scenes in horror movies (place and characters) based on the lighting source, the angle of its fall, its contrast, color controlling, as well as the
S. Ammer
semanticscholar +1 more source
2002
This project is a little bit different. It doesn’t exist (yet), but is a project in motion which will be live and happening by mid 2003. The project is entitled ‘Suburban Satan’ and is a low budget horror flick that we are heavily involved in (special effects shots, post-production). We are also creating an intro sequence, which is what we are going to
Christian Darkin +6 more
openaire +1 more source
This project is a little bit different. It doesn’t exist (yet), but is a project in motion which will be live and happening by mid 2003. The project is entitled ‘Suburban Satan’ and is a low budget horror flick that we are heavily involved in (special effects shots, post-production). We are also creating an intro sequence, which is what we are going to
Christian Darkin +6 more
openaire +1 more source
Music, Sound, and the Moving Image, 2020
:In this paper I analyse the soundtracks of fifty horror film trailers, combining formal analysis of the soundtracks with quantitative methods to describe and analyse how sound creates a dominant emotional tone for audiences through the use of different ...
Nick Redfern
semanticscholar +1 more source
:In this paper I analyse the soundtracks of fifty horror film trailers, combining formal analysis of the soundtracks with quantitative methods to describe and analyse how sound creates a dominant emotional tone for audiences through the use of different ...
Nick Redfern
semanticscholar +1 more source
2016
This chapter examines some of the cultural and literary influences that helped to shape Shakespeare’s play, looking at several of the ways that he uses intertexts to help generate a horrific atmosphere. It then looks at influences that Macbeth has had on the Gothic genre before finally considering how some recent stage directors have attempted to re ...
openaire +1 more source
This chapter examines some of the cultural and literary influences that helped to shape Shakespeare’s play, looking at several of the ways that he uses intertexts to help generate a horrific atmosphere. It then looks at influences that Macbeth has had on the Gothic genre before finally considering how some recent stage directors have attempted to re ...
openaire +1 more source
Brazilian Symposium on Games and Digital Entertainment, 2020
Horror games are designed to induce fear in players. Although fundamental fears, such as the unknown, are inherent to the human being, more specific fears, such as darkness and apparitions, are individual and can vary from person to person.
E. S. D. Lima +2 more
semanticscholar +1 more source
Horror games are designed to induce fear in players. Although fundamental fears, such as the unknown, are inherent to the human being, more specific fears, such as darkness and apparitions, are individual and can vary from person to person.
E. S. D. Lima +2 more
semanticscholar +1 more source
Choice Reviews Online, 2012
Horror films can be profound fables of human nature and important works of art, yet many people dismiss them out of hand. Horror and the Horror Film conveys a mature appreciation for horror films along with a comprehensive view of their narrative strategies, their relations to reality and fantasy and their cinematic power.
openaire +2 more sources
Horror films can be profound fables of human nature and important works of art, yet many people dismiss them out of hand. Horror and the Horror Film conveys a mature appreciation for horror films along with a comprehensive view of their narrative strategies, their relations to reality and fantasy and their cinematic power.
openaire +2 more sources
Transgressive clowns: between horror and humour
, 2020In his essay 'Horror and Humor' (1999) Noël Carroll muses upon what he considers the somewhat paradoxical existence horror-comedy subgenre in cinema. He finds that the clown best exemplifies the collision of the genres of horror and comedy, as the clown ...
R. Richards
semanticscholar +1 more source

