Results 61 to 70 of about 464,445 (337)

"Research spider web" Library Horror Stories [PDF]

open access: yes, 2017
These posters were created to make students aware of library resources during the month of October's "Library Horror Stories" media ...
Baik, Lauren
core  

Indonesian Horror Film: Deconstruction of Repetitive Elements of Indonesian Urban Legend for Cultural Revitalization, Creativity, and Critical Thinking

open access: yes, 2020
Currently, film remains the main media for public entertainment. Of the many genres of film in Indonesia, horror is still the most popular. Unfortunately, Indonesian horror films pay little attention to the creative aspects of the story but focus on ...
Diki Tiwahyupriadi, Yulia Ayuningtyas
semanticscholar   +1 more source

Between Consistency and Adaptation: How Middle Managers Shape Compensation System Implementation

open access: yesHuman Resource Management, EarlyView.
ABSTRACT The success of a human resource management (HRM) system or subsystem, such as a compensation system, hinges on its implementation—yet the microfoundations of this process remain underexplored. To address this gap, we conducted two studies. Study 1 surveyed middle managers and employees in six organizations to examine their attributions of ...
Aino Tenhiälä   +3 more
wiley   +1 more source

Horror as a Fundamental Philosophical Category in Dostoevsky’s Work (Based on the Novel The Double) [PDF]

open access: yesДостоевский и мировая культура: Филологический журнал
When it comes to horror as a fundamental philosophical category, it is important to consider a number of aspects. Firstly, the difference between fear and horror is not quantitative, i.e. it is wrong to perceive horror as an accumulation of fear. Turning
Ksenia N. Kholodnova
doaj   +1 more source

An Examination of Halloween Literature And its Effect on the Horror Genre [PDF]

open access: yes
This thesis will explore the effect of Halloween narratives in the wider horror genre. This will be accomplished by means of a close textual analysis with novels such as The Halloween Tree (1972) and films such as Trick ‘r Treat (2008) and Boys in the ...
Wylde, Benjamin
core   +1 more source

"Todos los monstruos son humanos" : el imaginario cultural y la creación de bestiarios contemporáneos en American Horror Story [PDF]

open access: yes, 2015
El 7 de noviembre de 2011 inicia su andadura televisiva American Horror Story (FX, 2011- presente). A pesar de que sus cuatro temporadas desarrollan argumentos independientes que rompen la idea de serialidad de la ficción televisiva contemporánea, el ...
Trapero Llobera, Patricia
core   +2 more sources

Digitization connects scattered specimens and enables new historical research: Plants from the Lady Franklin Bay Expedition (1881–1884)

open access: yesPLANTS, PEOPLE, PLANET, EarlyView.
Widespread museum digitization initiatives have made the world's herbaria more accessible than ever, launching a renaissance of specimen use. We highlight the value of digitization to bolster both scientific and historical research using the specimens from the Lady Franklin Bay Expedition (1881–1884) to the Canadian arctic, remembered for its tragedy ...
J. Mason Heberling, Jackson P. Wright
wiley   +1 more source

Editorial

open access: yesFedro, 2020
“El horror, el horror”. Con estas palabras finaliza El corazón de las tinieblas, la célebre novela de Joseph Conrad. Más que de una impresión o de una simple experiencia, tenemos la sospecha de que lo que el coronel Kurt, cuyos perfiles en nuestra ...
Revista Fedro
doaj  

Unusually Gothic : Robert Sigl's Laurin (1987) [PDF]

open access: yes, 2003
Marcus Stiglegger revives a lost Gothic treasure in this brief discussion of Robert Sigl's Laurin—a rare case of German genre film-making and the heir to FW Murnau's legacy.
Stiglegger, Marcus
core  

"Horror, guilt and shame" -- Uncomfortable Experiences in Digital Games

open access: yesACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, 2019
Gameplay frequently involves a combination of positive and negative emotions, where there is increasing interest in how to design for more complex forms of player experience.
C. Gowler, I. Iacovides
semanticscholar   +1 more source

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