Results 131 to 140 of about 7,064 (166)
Some of the next articles are maybe not open access.

HORROR FUSIONIS: A CASE STUDY

Optometry and Vision Science, 1995
James M. Newman   +2 more
openaire   +1 more source

Sound, Light, and Narrative: A Study of Horror Effects in Horror Game Environment DesignThe Case of Rusty Lake

Communications in Humanities Research
In recent years, horror games have gained popularity due to the evolution of player needs and preferences. The success of these games depends on creating an immersive atmosphere, capturing player attention, and delivering an exceptional gaming experience. However, scholarly investigations into the psychological impacts of specific design elements (e.g.,
openaire   +1 more source

Can an Evolutionary Analysis Dissolve the Paradox of Horror?:A Quantitative Study of Individual Variables and Horror Media Use

2017
The paradox of horror” is the problem of why so many people are motivated to experience the negative emotions induced by horror media. In this talk, we argue that an evolutionary analysis may dissolve the paradox of horror. From an evolutionary perspective, horror may be analyzed as a simulation technology that allows users to attain adaptive ...
Kjeldgaard-Christiansen, Jens; id_orcid 0000-0002-5270-4531   +2 more
openaire   +1 more source

GOTHIC ELEMENTS IN MODERN HORROR FICTION: A GENRE STUDY

EPH - International Journal of Educational Research
This study examines how traditional Gothic motifs experienced adaptation through contemporary horror fiction, tracing their evolution and continued contemporary significance in terms of engaging 20th-century cultural and psychological concerns and ultimately their transformation for use in addressing the anxieties of its twenty-first-century readers ...
openaire   +1 more source

A Study of Transmedia Storytelling in the Mascot Horror Game Genre

Academic Association of Global Cultural Contents
This study aims to define the ‘mascot horror’ genre, which has recently gained a lot of popularity among players in the horror game market, as an alternative genre and analyze its use of transmedia storytelling. Mascot horror is a game genre that transforms familiar mascot characters into objects of horror to induce psychological discomfort and fear
openaire   +1 more source

Case Study: Use of a Horror Film in Psychotherapy

Journal of the American Academy of Child & Adolescent Psychiatry, 1990
JEFFREY M. TURLEY, ANDRE P. DERDEYN
openaire   +1 more source

Mutations and Metamorphoses: Body Horror is Biological Horror

Journal of Popular Film and Television, 2012
Ronald Allan Cruz
exaly  

Home - About - Disclaimer - Privacy