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The challenges of mobile devices for human computer interaction [PDF]
Current mobile computing devices such as palmtop computers, personal digital assistants (PDAs) and mobile phones, and future devices such as Bluetooth and GSM enabled cameras, and music players have many implications for the design of the user interface.
Brewster, Stephen, Dunlop, Mark
core +1 more source
To Err Is Robot: How Humans Assess and Act toward an Erroneous Social Robot
We conducted a user study for which we purposefully programmed faulty behavior into a robot’s routine. It was our aim to explore if participants rate the faulty robot different from an error-free robot and which reactions people show in interaction with ...
Nicole Mirnig +6 more
doaj +1 more source
Impaired decision-making leads to the inability to distinguish between advantageous and disadvantageous choices. The impairment of a person’s decision-making is a common goal of gambling games.
Sebastian Oberdörfer +3 more
doaj +1 more source
Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR
Affine Transformations (ATs) are a complex and abstract learning content. Encoding the AT knowledge in Game Mechanics (GMs) achieves a repetitive knowledge application and audiovisual demonstration.
Sebastian Oberdörfer +1 more
doaj +1 more source
FakeNewsPerception: An eye movement dataset on the perceived believability of news stories
Extensive use of the internet has enabled easy access to many different sources, such as news and social media. Content shared on the internet cannot be fully fact-checked and, as a result, misinformation can spread in a fast and easy way.
Ömer Sümer +5 more
doaj +1 more source
Human-computer interaction for development (HCI4D):the Southern African landscape [PDF]
Human-Computer interaction for development (HCI4D) research aims to maximise the usability of interfaces for interacting with technologies designed specifically for under-served, under-resourced, and under-represented populations.
Biljon, Judy Van, Renaud, Karen
core +3 more sources
Cognitive infocommunications (CogInfoCom) is a young and evolving discipline that is at the crossroads of information and communication technology (ICT) and cognitive sciences with many promising results. The goal of the field is to provide insights into
Jozsef Katona
semanticscholar +1 more source
The Illusion of Empathy? Notes on Displays of Emotion in Human-Computer Interaction
From ELIZA to Alexa, Conversational Agents (CAs) have been deliberately designed to elicit or project empathy. Although empathy can help technology better serve human needs, it can also be deceptive and potentially exploitative.
Andrea Cuadra +6 more
semanticscholar +1 more source
Human–computer interaction, an interdisciplinary discipline, has become a frontier research topic in recent years. In the fourth industrial revolution, human–computer interaction has been increasingly applied to construction safety management, which has ...
Jiaming Wang +3 more
semanticscholar +1 more source
Hand Gesture Recognition from RGB-D Data using 2D and 3D Convolutional Neural Networks: a comparative study [PDF]
Despite considerable enhances in recognizing hand gestures from still images, there are still many challenges in the classification of hand gestures in videos.
M. Kurmanji, F. Ghaderi
doaj +1 more source

