Results 1 to 10 of about 7,300,422 (321)

Using ChatGPT for human-computer interaction research: a primer. [PDF]

open access: yesR Soc Open Sci, 2023
ChatGPT could serve as a tool for text analysis within the field of Human–Computer Interaction, though its validity requires investigation. This study applied ChatGPT to: (1) textbox questionnaire responses on nine augmented-reality interfaces, (2 ...
Tabone W, de Winter J.
europepmc   +2 more sources

A generic non-invasive neuromotor interface for human-computer interaction. [PDF]

open access: yesNature
Since the advent of computing, humans have sought computer input technologies that are expressive, intuitive, and universal. While diverse modalities have been developed, including keyboards, mice, and touchscreens, they require interaction with an ...
Kaifosh P   +2 more
europepmc   +2 more sources

An Exploration into Human-Computer Interaction: Hand Gesture Recognition Management in a Challenging Environment. [PDF]

open access: yesSN Comput Sci, 2023
Scientists are developing hand gesture recognition systems to improve authentic, efficient, and effortless human–computer interactions without additional gadgets, particularly for the speech-impaired community, which relies on hand gestures as their only
Chang V, Eniola RO, Golightly L, Xu QA.
europepmc   +2 more sources

ChatGPT: perspectives from human-computer interaction and psychology. [PDF]

open access: yesFront Artif Intell
The release of GPT-4 has garnered widespread attention across various fields, signaling the impending widespread adoption and application of Large Language Models (LLMs). However, previous research has predominantly focused on the technical principles of
Liu J.
europepmc   +2 more sources

Perceptions of behaviour efficacy, not perceptions of threat, are drivers of COVID-19 protective behaviour in Germany

open access: yesHumanities & Social Sciences Communications, 2022
In the ongoing COVID-19 pandemic, non-pharmaceutical protective measures taken by individuals remain pivotal. This study aims to explore what motivates individuals to engage in such measures.
Lilian Kojan   +3 more
doaj   +1 more source

Social Touch in Human–Computer Interaction [PDF]

open access: yesFrontiers in Digital Humanities, 2015
Touch is our primary non-verbal communication channel for conveying intimate emotions and as such essential for our physical and emotional wellbeing. In our digital age, human social interaction is often mediated. However, even though there is increasing evidence that mediated touch affords affective communication, current communication systems (such ...
Johannes Bernardus Fransiscus van Erp   +2 more
openaire   +3 more sources

A Survey on Measuring Cognitive Workload in Human-Computer Interaction

open access: yesACM Computing Surveys, 2023
The ever-increasing number of computing devices around us results in more and more systems competing for our attention, making cognitive workload a crucial factor for the user experience of human-computer interfaces.
T. Kosch   +5 more
semanticscholar   +1 more source

GLAD: Global–Local Approach; Disentanglement Learning for Financial Market Prediction

open access: yesIET Signal Processing, 2023
Accurate prediction of financial market trends can have a great impact on maximizing profits and avoiding risks. Conventional methods, e.g., regression or SVR, or end-to-end training approaches, coined as deep learning algorithms, have restraints as a ...
Humam M. Abdulsahib, Foad Ghaderi
doaj   +1 more source

Data-to-music sonification and user engagement

open access: yesFrontiers in Big Data, 2023
The process of transforming data into sounds for auditory display provides unique user experiences and new perspectives for analyzing and interpreting data.
Jonathan Middleton   +11 more
doaj   +1 more source

Choice of Human–Computer Interaction Mode in Stroke Rehabilitation [PDF]

open access: yesNeurorehabilitation and Neural Repair, 2015
Background and Objective. Advances in technology are providing new forms of human–computer interaction. The current study examined one form of human–computer interaction, augmented reality (AR), whereby subjects train in the real-world workspace with virtual objects projected by the computer.
Mousavi Hondori, Hossein   +5 more
openaire   +5 more sources

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