Results 51 to 60 of about 7,391,371 (353)

Hand Gesture Recognition from RGB-D Data using 2D and 3D Convolutional Neural Networks: a comparative study [PDF]

open access: yesJournal of Artificial Intelligence and Data Mining, 2020
Despite considerable enhances in recognizing hand gestures from still images, there are still many challenges in the classification of hand gestures in videos.
M. Kurmanji, F. Ghaderi
doaj   +1 more source

A Review on Human-Computer Interaction and Intelligent Robots

open access: yesInternational Journal of Information Technology and Decision Making, 2020
In the field of artificial intelligence, human–computer interaction (HCI) technology and its related intelligent robot technologies are essential and interesting contents of research.
F. Ren, Yanwei Bao
semanticscholar   +1 more source

New technology for interactive CAL: The origami project [PDF]

open access: yes, 1997
Origami is a three‐year EPSRC project that forms part of a general research programme on human‐computer interaction. The goal of this research is to investigate and implement new methods for human‐computer interaction, and to apply and evaluate their use.
Harding, Robert   +4 more
core   +3 more sources

Knowledge Encoding in Game Mechanics: Transfer-Oriented Knowledge Learning in Desktop-3D and VR

open access: yesInternational Journal of Computer Games Technology, 2019
Affine Transformations (ATs) are a complex and abstract learning content. Encoding the AT knowledge in Game Mechanics (GMs) achieves a repetitive knowledge application and audiovisual demonstration.
Sebastian Oberdörfer   +1 more
doaj   +1 more source

Sharing the Sidewalk: Observing Delivery Robot Interactions with Pedestrians during a Pilot in Pittsburgh, PA

open access: yesMultimodal Technologies and Interaction, 2023
Sidewalk delivery robots are being deployed as a form of last-mile delivery. While many such robots have been deployed on college campuses, fewer have been piloted on public sidewalks.
David Weinberg   +3 more
doaj   +1 more source

User Representations in Human-Computer Interaction

open access: yesHum. Comput. Interact., 2020
Cursors, avatars, virtual hands or tools, and other rendered graphical objects, enable users to interact with computers such as PCs, game consoles or virtual reality systems.
S. Seinfeld   +3 more
semanticscholar   +1 more source

A human computer interactions framework for biometric user identification [PDF]

open access: yes, 2016
Computer assisted functionalities and services have saturated our world becoming such an integral part of our daily activities that we hardly notice them.
BOTTONI, Paolo Gaspare   +2 more
core   +2 more sources

Effects of exposure to immersive videos and photo slideshows of forest and urban environments

open access: yesScientific Reports, 2021
A large number of studies have demonstrated the benefits of natural environments on people’s health and well-being. For people who have limited access to nature (e.g., elderly in nursing homes, hospital patients, or jail inmates), virtual representations
Fariba Mostajeran   +3 more
doaj   +1 more source

Give the people what they want: studying end-user needs for enhancing the web [PDF]

open access: yesPeerJ Computer Science, 2016
End-user programming (EUP) is a common approach for helping ordinary people create small programs for their professional or daily tasks. Since end-users may not have programming skills or strong motivation for learning them, tools should provide what end-
Tak Yeon Lee, Benjamin B. Bederson
doaj   +2 more sources

Dominant couplings in qubit networks with controlled interactions [PDF]

open access: yesJ. Phys. A: Math. Theor. 48 215301 (2015), 2015
Systems evolving under the influence of competing two-body and three-body interactions, are of particular interest in exploring the stability of equilibrium states of strongly interacting many-body system. We present a solvable model based on qubit networks, which allows us to investigate the intricate influence of these couplings on the possible ...
arxiv   +1 more source

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