Results 21 to 30 of about 1,772,181 (298)
Understanding multimedia content remains a challenging problem in e-commerce search and recommendation applications. It is difficult to obtain item representations that capture the relevant product attributes since these product attributes are fine ...
Katrien Laenen, Marie-Francine Moens
doaj +1 more source
Human-Computer Interaction (HCI) is a multidisciplinary field of research that focuses on the understanding and design of interaction between humans and computers. HCI has its roots in Human Factors and Ergonomics and cognitive sciences, but over the years it has underwent a variety of deep transformations, by importing a variety of approaches ...
openaire +2 more sources
Opportunities and Challenges of Virtual Reality in Healthcare – A Domain Experts Inquiry
In recent years, the applications and accessibility of Virtual Reality (VR) for the healthcare sector have continued to grow. However, so far, most VR applications are only relevant in research settings.
Andreas Halbig +5 more
doaj +1 more source
Intelligent Virtual Agents (IVAs), which embody an artificial intelligence (AI) in a humanoid representation, have enormous potential for immersive extended reality (XR) environments to enable natural and engaging human-AI interactions.
Ke Li +6 more
doaj +1 more source
In human-computer interaction, much empirical research exists. Online questionnaires increasingly play an important role. Here the quality of the results depend strongly on the quality of the given answers, and it is essential to distinguish truthful ...
Maleck Moritz, Gross Tom
doaj +1 more source
Human-computer interaction for development (HCI4D):the Southern African landscape [PDF]
Human-Computer interaction for development (HCI4D) research aims to maximise the usability of interfaces for interacting with technologies designed specifically for under-served, under-resourced, and under-represented populations.
Biljon, Judy Van, Renaud, Karen
core +4 more sources
Embedded human computer interaction [PDF]
In this paper, human interaction with embedded or ubiquitous technology is considered. The techniques focus on the use of what might be termed "everyday" objects and actions as a means of controlling (or otherwise interacting with) technology. While this paper is not intended to be an exhaustive review, it does present a view of the immediate future of
Christopher, Baber, Konrad, Baumann
openaire +2 more sources
Mediating Informal Care Online: Findings from an Extensive Requirements Analysis [PDF]
Organizing and satisfying the increasing demand for social and informal care for older adults is an important topic. We aim at building a peer-to-peer exchange platform that empowers older adults to benefit from receiving support for daily activities and
Christiane Moser +3 more
doaj
Assessing Automatic Approach-Avoidance Behavior in an Immersive Virtual Environment
The use of virtual reality (VR) promises enormous potential for studying human behavior. While approach and avoidance tendencies have been explored in various areas of basic and applied psychology, such as attitude and emotion research, basic learning ...
Juliane Degner +3 more
doaj +1 more source
Human-Computer Interaction for BCI Games: Usability and User Experience [PDF]
Brain-computer interfaces (BCI) come with a lot of issues, such as delays, bad recognition, long training times, and cumbersome hardware. Gamers are a large potential target group for this new interaction modality, but why would healthy subjects want to ...
Gürkök, Hayrettin +8 more
core +3 more sources

