Results 111 to 120 of about 2,526 (162)
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The HYPERREAL Design System

IEEE Virtual Reality Conference (VR 2006), 2006
This paper presents a novel mixed reality (MR) system for virtually modifying (e.g., denting, engraving, swelling) shape of real objects by using projection of computer-generated shade. Users of this system, which we call HYPERREAL, perceive as if the real object is actually being deformed when they operate the system to modify the shape of the object ...
Masaru Hisada   +4 more
openaire   +1 more source

The HYPERREAL design system

ACM SIGGRAPH 2005 Posters on - SIGGRAPH '05, 2005
This paper presents a new MR (mixed reality) system for virtually modifying (e.g., denting, engraving, swelling) shape of real objects by using projection of computer-generated shade. Users of this system (named Hyperreal) recognize as if the real object was actually deformed when they operate the system to modify the shape of the object while only the
Keiko Yamamoto   +3 more
openaire   +2 more sources

Hyperreality and Globalization:

Journal of International Consumer Marketing, 1996
Russell Belk
exaly   +2 more sources

HyperReal

Proceedings of the fourteenth ACM conference on Hypertext and hypermedia - HYPERTEXT '03, 2003
This paper describes a generic hypermedia model that is used as a framework for building context aware and mixed reality applications. It can handle different media elements, and it defines a presentation scheme that abstracts several relevant navigation concepts, including link awareness.
Luís Romero, Nuno Correia 0001
openaire   +2 more sources

Fighting Hyperreality With Hyperreality

Games and Culture, 2007
To describe the virtual worlds of digital games as hyperreal and simulacra has become almost a cliché. The perfect copy without an original, complete and even flowing over with signs adding to its real appearance but simultaneously disguising a basic loss of referentials—many of the games can be looked on as substitutes for the real world (if there is ...
openaire   +2 more sources

ON THE ORDER STRUCTURE OF THE HYPERREAL LINE

Mathematical Logic Quarterly, 1983
The paper concerns an investigation of order types of various structures nonstandardly defined from enlargements of real numbers. For beginners in nonstandard analysis the reading of the paper is a quite nice exercise. Algebraists may find it interesting that nonstandard analysis affords a fine model material on one hand and an apparatus for the ...
William S. Hatcher, Claude Laflamme
openaire   +2 more sources

Constructing the Hyperreals

2001
In the early 1960s, Abraham Robinson finally provided a rigorous foundation for the use of infinitesimals in analysis by developing the new concept of NSA. The idea was to introduce a new number system known as the hyperreals which contains the real numbers but also infinitesimals and infinite numbers.
openaire   +1 more source

Hyperrealism

Leonardo, 1977
Donna Stein   +2 more
openaire   +1 more source

Comics and Hyperreality

2020
The first chapter of the book serves as the introduction where various strands of thought are weaved together to show why the reading and creating of comics is a good fit for teaching citizenship in the present age. The first chapter forms the foundation and inspiration for all the activities in the later chapters.
openaire   +1 more source

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