Results 261 to 270 of about 154,050 (306)
Some of the next articles are maybe not open access.

Image-based modeling, rendering, and lighting

IEEE Computer Graphics and Applications, 2002
Paul Debevec, L. McMillan
openaire   +3 more sources

Reconstructing and Augmenting Architecture with Image-Based Modeling, Rendering, and Lighting

open access: closed, 2001
This abstract presents techniques and creative projects that use digital photographs of the real world to create realistic 3D models and virtual cinematography of architectural scenes. In these projects, images are used to determine the structure, appearance, and lighting conditions of the scenes.
Paul Debevec
openalex   +3 more sources

Image Based 3D Modeling and Rendering from Single View Perspective Images

open access: closed, 2013
In computer vision, 3D modeling refers to the process of developing 3D representation of the real world objects with systematic procedure. The 3D models can be built based on geometric information about the object or scene to be modeled using CAD/CAM software. However, this approach needs prior knowledge of the objects in the scene like dimension, size
S. Mohan, S. Murali
openalex   +2 more sources

lgf3

ACM SIGGRAPH 2004 Sketches on - SIGGRAPH '04, 2004
Christian Vogelgsang, Günther Greiner
openaire   +3 more sources

Image-based modeling, rendering, and lighting in Fiat Lux

ACM SIGGRAPH 99 Conference abstracts and applications, 1999
P. Debevec
openaire   +3 more sources

Introduction to the special issue on image-based modeling, rendering, and animation

open access: closedIEEE Transactions on Circuits and Systems for Video Technology, 2003
Heung‐Yeung Shum   +2 more
openalex   +3 more sources

Shading and shadow casting in image-based rendering without geometric models [PDF]

open access: closedACM SIGGRAPH 99 Conference abstracts and applications, 1999
Akihiro Katayama   +3 more
openalex   +2 more sources

A shading model for image-based object rendering [PDF]

open access: possibleProceedings XIV Brazilian Symposium on Computer Graphics and Image Processing, 2002
In order to obtain models of complex virtual environments, there are many solutions that make use of image-based rendering techniques. When using a set of images to represent an element in space as a billboard, there are some problems related with the shading calculations, once these elements are just planes in space.
Marcelo Dreux   +2 more
openaire   +1 more source

A Quick and Automatic Image Based Modeling and Rendering System

Eurographics, 2004
We present a complete and automatic system for object capture from video, Internet delivery, and real-time photorealistic rendering. Shape from silhouette is used to capture an approximate enveloping geometry, the visual hull.
Keith Yerex   +3 more
semanticscholar   +1 more source

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