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The SARS-CoV-2 (SARS2) is the cause of the coronavirus disease 2019 (COVID-19) pandemic. One unique structural feature of the SARS2 spike protein is the presence of a furin-like cleavage site (FLC) which is associated with both viral pathogenesis and ...
Marni E. Cueno +11 more
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Two major COVID-19 pandemic challenges presented for in-person instruction included adhering to social distancing guidelines and accommodating remote learners who were temporarily isolated or permanently participating from afar. At Binghamton University,
Michel Shamoon-Pour +2 more
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TikTok: An Emergent Opportunity for Teaching and Learning Science Communication Online
Increasing use of social media during the COVID-19 pandemic practice of social distancing has emphasized the value and power of effective science communication through social media.
Abigail G. B. Radin, Caitlin J. Light
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Course-based undergraduate research experiences (CUREs) represent an innovative educational strategy to engage more science, technology, engineering, and math undergraduates in authentic research experiences.
Sonia Hills, Caitlin J. Light
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Cyber sickness in low-immersive, semi-immersive, and fully immersive virtual reality [PDF]
AbstractIt is known that virtual reality (VR) experience may cause cyber sickness. One aspect of VR is an immersion or otherwise sense of presence, the sense of feeling oneself in a virtual world. In this paper an experiment which was conducted in order to find the link between level of immersion and cyber sickness felt by participants is presented ...
Sergo Martirosov +2 more
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Objective MEMOSHOP is a virtual reality (VR)-based supermarket application for assessing episodic memory in aging. The aim of this study was to examine its construct validity against the gold standard paper-and-pencil neuropsychological test for clinical
Patricia Sagaspe +7 more
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Enhancing Upper Limb Rehabilitation of Stroke Patients With Virtual Reality: A Mini Review
Upper limb motor impairment following stroke is a common condition that impacts significantly the independence and quality of life of stroke survivors.
Julie Bui +11 more
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The title of this project, “An-icon,” refers to “images that deny themselves.” Virtual reality may be viewed as a typical, though not exclusive, case able to illustrate this kind of image: we know we have crossed the threshold of an environment that consists of images (ontologically), but we experience it (phenomenologically) as if it were a real ...
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Accurately predicting hit songs using neurophysiology and machine learning
Identifying hit songs is notoriously difficult. Traditionally, song elements have been measured from large databases to identify the lyrical aspects of hits.
Sean H. Merritt +3 more
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Immersivity: An Interdisciplinary Approach to Spaces of Immersion [PDF]
This article proposes to shift the scholarly focus from the conceptually, terminologically, and methodologically fuzzy notion of “immersion” to the concept of “immersivity,” and thus from a discussion of experiences to an analysis of the productive forces that enable such experiences (aesthetic and otherwise). Using case studies from theme parks, film,
Freitag, Florian +7 more
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