Results 131 to 140 of about 44,838 (161)

Inter-brain synchrony and cooperation context in interactive decision making

Biological Psychology, 2018
People engaged in interactive decision making rely on prior decision behaviors by other persons to make new choices and they exhibit inter-brain synchrony between each other. The functional meanings of such inter-brain synchrony, however, remains obscure.
Hu, Yi   +5 more
openaire   +4 more sources

Inter-brain Synchrony and Eye Gaze Direction During Collaboration in VR

CHI Conference on Human Factors in Computing Systems Extended Abstracts, 2022
Refereed/Peer-reviewed Brain activity sometimes synchronises when people collaborate together on real world tasks. Understanding this process could to lead to improvements in face to face and remote collaboration. In this paper we report on an experiment exploring the relationship between eye gaze and inter-brain synchrony in Virtual Reality (VR).
Ihshan Gumilar   +8 more
openaire   +2 more sources

Inter-Brain Synchrony in Open-Ended Collaborative Learning: An fNIRS-Hyperscanning Study

Journal of Visualized Experiments, 2021
fNIRS hyperscanning is widely used to detect the neurobiological underpinnings of social interaction. With this technique, researchers qualify the concurrent brain activity of two or more interactive individuals with a novel index called inter-brain synchrony (IBS) (i.e., phase and/or amplitude alignment of the neuronal or hemodynamic signals across ...
Nan, Zhao, Yi, Zhu, Yi, Hu
openaire   +2 more sources

Connecting the Brains via Virtual Eyes : Eye-Gaze Directions and Inter-brain Synchrony in VR

Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems, 2021
Hyperscanning is an emerging method for measuring two or more brains simultaneously. This method allows researchers to simultaneously record neural activity from two or more people. While this method has been extensively implemented over the last five years in the real-world to study inter-brain synchrony, there is little work that has been undertaken ...
Ihshan Gumilar   +7 more
openaire   +2 more sources

A comparative study on inter-brain synchrony in real and virtual environments using hyperscanning

Computers & Graphics, 2021
Abstract Researchers have employed hyperscanning, a technique used to simultaneously record neural activity from multiple participants, in real-world collaborations. However, to the best of our knowledge, there is no study that has used hyperscanning in Virtual Reality (VR).
Ihshan Gumilar   +10 more
openaire   +2 more sources

EEG hyperscanning study of inter-brain synchrony during cooperative and competitive interaction

2016 IEEE International Conference on Systems, Man, and Cybernetics (SMC), 2016
Social cognition is the study of how people interact with each other in a social situation. An effective interaction would require higher degree of cognitive involvement between the participants and consequently, an enhanced synchrony between their neural mechanisms.
Nishant Sinha   +4 more
openaire   +1 more source

Gamma-band inter-brain synchrony during shared emotional stimulation in romantic relationship

2024 46th Annual International Conference of the IEEE Engineering in Medicine and Biology Society (EMBC)
Shared emotional stimulation contributes to fostering robust interpersonal relationships such as romantic relationship. While romantic couples share the emotional states of their partner through empathy, the neural processing and the effect of empathy during shared emotional stimulation remain unclear.
Xiyuan, Lei   +5 more
openaire   +2 more sources

Does machine-mediated interaction induce inter-brain synchrony?--A hyperscanning study.

Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE Engineering in Medicine and Biology Society. Annual International Conference, 2014
We present a study in which participants were trained in several sessions to control a (comparatively simple) robot via an EEG-/motor imagery-based Brain-Computer Interface (BCI). In the final (experiment) session pairs of participants were formed and each participant controlled one of two robots in a shared space.
Hachmeister, Nils   +2 more
openaire   +2 more sources

Cooperative and Competitive-related Inter-Brain Synchrony during Gaming

2021 IEEE International Conference on Systems, Man, and Cybernetics (SMC), 2021
Hao-Che Hsu   +4 more
openaire   +1 more source

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