Results 21 to 30 of about 2,955,894 (344)
Interactive art has become much more common as a result of the many ways in which the computer and the Internet have facilitated it. Issues relating to Human-Computer Interaction are as important to interactive art making as issues relating to the colours of paint are to painting. It is not that HCI and art necessarily share goals. It is just that much
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Traditional artworks like paintings, photographs, or films can be reproduced by conventional media like printing or video. This makes visitors of museums possible to purchase postcards, posters, books, and DVDs of pictures and/or movies shown at the exhibition.
Ichiroh Kanaya +2 more
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The use of technology in choreographic process has been encumbered by the richness of data in live human movement and the constraints of computation.
Kristin Carlson +2 more
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Expressing Personality Through Non-verbal Behaviour in Real-Time Interaction
The attribution of traits plays an important role as a heuristic for how we interact with others. Many psychological models of personality are analytical in that they derive a classification from reported or hypothesised behaviour.
Maryam Saberi +2 more
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Developing interactive VR-based digital therapeutics for Acceptance and Commitment Therapy (ACT): a structured framework for the digital transformation integrating gamification and multimodal arts [PDF]
Hyungsook Kim
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Epistemological role of human reasoning in data-informed decision-making
Visual analytics was introduced in 2004 as a “grand challenge” to build an interdisciplinary “science of analytical reasoning facilitated by interactive visual interfaces”.
Abdullah Kaan Zaimoglu +2 more
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Does cognitive aging follow an orchid and dandelion phenomenon?
Cognitive reserve reflects the brain’s intrinsic adaptive capacity against the neurodegenerative effects of aging. The maintenance or enhancement of the brain’s cognitive reserve plays a crucial role in mitigating the severity of pathologies associated ...
Emma A. Rodrigues +4 more
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Over the last three years the Digital Arts community of CHI has established itself and is a Spotlight for CHI2014. The focus for CHI2014 is the development of a Catalog for the Digital Arts that we hope will lead on to an Art Gallery as a future CHI conference event.
David England +7 more
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Time and Space in Digital Game Storytelling
The design and representation of time and space are important in any narrative form. Not surprisingly there is an extensive literature on specific considerations of space or time in game design.
Huaxin Wei, Jim Bizzocchi, Tom Calvert
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The impact of lifestyle factors on trajectories of cognitive subtypes in the older adult population
Cognitive aging is a complex process influenced by diverse life experiences and environmental factors. However, some traditional studies have oversimplified this process by assuming that cognitive aging trajectories follow a uniform process and that all ...
Emma A. Rodrigues +2 more
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