Results 41 to 50 of about 2,955,894 (344)

Revisiting Interactive Art Systems [PDF]

open access: yesElectronic Workshops in Computing, 2011
In their pioneering paper “The Creative Process Where the Artist is Amplified or Superseded by the Computer” (1973) Cornock and Edmonds describe a model for the classification of artworks according to their systemic behaviour. In this presentation I revisit this model, discuss its subsequent development (Edmonds, Turner & Candy, 2004) and present an ...
openaire   +2 more sources

Breaking the Surface: Buoyant Metal–Polymer Open–Cell Hybrid Lattice Metamaterials

open access: yesAdvanced Materials, EarlyView.
Open‐cell metal–polymer lattice metamaterials that defy sinking. (a) Injection process of the polyurethane (PU) foam into the titanium (Ti‐6Al‐4V) hollow‐strut lattice creating the open‐cell Ti‐6Al‐4V+PU hybrid lattice, (b) flotation test of a hybrid lattice specimen, and (c) a digital representation and experimental validation of a marine buoy ...
Jordan Noronha   +7 more
wiley   +1 more source

Real human touch: performer-facilitated touch enhances presence and embodiment in immersive performance

open access: yesFrontiers in Virtual Reality
Despite being an embodied medium, virtual reality (VR) prioritizes vision and sound over the other senses. While touch has been demonstrated to foster a sense of presence and embodiment, most haptic research in VR focuses on uncanny vibration motors or ...
John Desnoyers-Stewart   +4 more
doaj   +1 more source

Telematic Dance and Live Coding

open access: yesPerformance Philosophy, 2023
The present paper investigates aspects of technologically mediated embodied interaction in dance-driven music performance based on an educational collaboration project between a computer music researcher and a dance researcher.
Iannis Zannos, Stella Dimitrakopoulou
doaj  

Ontologies to integrate learning design and learning content

open access: yesJournal of Interactive Media in Education, 2005
Commentary on: Chapter 8: Basic Design Procedures for E-learning Courses (Sloep, Hummel & Manderveld, 2005)Abstract: The paper presents an ontology based approach to integrate learning designs and learning object content. The main goal is to increase the
Colin Knight   +2 more
doaj   +1 more source

The Immersive Mental Rotations Test: Evaluating Spatial Ability in Virtual Reality

open access: yesFrontiers in Virtual Reality, 2022
Advancements in extended reality (XR) have inspired new uses and users of advanced visualization interfaces, transforming geospatial data visualization and consumption by enabling interactive 3D geospatial data experiences in 3D.
Ian Lochhead   +3 more
doaj   +1 more source

Metastable Polymers for Circular 3D Printing

open access: yesAdvanced Materials, EarlyView.
3D‐printed polymers are usually permanent and hard to recycle. Here, metastable polymers are designed to fall apart on demand. A chemical trigger unzips the printed material back into its original building blocks within minutes at room temperature.
Johannes Markhart   +2 more
wiley   +1 more source

Aesthetic Challenges of Sonified Video Gestures

open access: yesEmpirical Musicology Review, 2013
This commentary responds to Jensenius and Godøy's paper, "Sonifying the shape of human body motion using motiongrams." Here I outline key aesthetic challenges to be addressed in future research in the sonification of video and gesture.
Michael Filimowicz
doaj   +1 more source

Arts-Based Research Approaches to Studying Mechanisms of Change in the Creative Arts Therapies

open access: yesFrontiers in Psychology, 2018
The purpose of this preliminary qualitative research study is to explore the role and function of multiple dynamic interactive aesthetic and intersubjective phenomena in the creative arts therapies process relative to transformation in perception ...
Nancy Gerber   +4 more
doaj   +1 more source

A Virtual Tour of a Hardly Accessible Archaeological Site: The Effect of Immersive Virtual Reality on User Experience, Learning and Attitude Change

open access: yesFrontiers in Computer Science, 2020
Some archaeological sites are not easily accessible by visitors due to mobility or geographical restrictions. Digital technology can make such sites virtually accessible and provide educational information at the same time. Toward this goal, we created a
Christos Kyrlitsias   +8 more
doaj   +1 more source

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