Results 11 to 20 of about 1,031,896 (310)

A Novel Map-Based Dead-Reckoning Algorithm for Indoor Localization

open access: yesJournal of Sensor and Actuator Networks, 2014
Step counting-based dead-reckoning has been widely accepted as a cheap and effective solution for indoor pedestrian tracking using a hand-held device equipped with motion sensors.
Haitao Bao, Wai-Choong Wong
doaj   +1 more source

Security Agent Location in the Internet of Things

open access: yesIEEE Access, 2019
The Internet of Things (IoT) provides the ability to extend the Internet into devices and everyday objects, in a way that they are uniquely addressable. Sensors, actuators, as well as everyday devices and objects, such as cellphones, cars, and homes, are
Christiana Ioannou, Vasos Vassiliou
doaj   +1 more source

FaceBots: Steps Towards Enhanced Long-Term Human-Robot Interaction by Utilizing and Publishing Online Social Information

open access: yesPaladyn, 2010
The overarching goal of the FaceBots project is to support the achievement of sustainable long-term human-robot relationships through the creation of robots with face recognition and natural language capabilities, which exploit and publish online ...
Mavridis Nikolaos   +8 more
doaj   +1 more source

Research on the effect of image size on real-time performance of robot vision positioning

open access: yesEURASIP Journal on Image and Video Processing, 2018
In order to improve the real-time performance of visual positioning of the indoor mobile robot, the researchers found that the shape and size of the positioned image have a great influence on the real-time performance of the positioning calculation.
Desheng Lyu, Heyang Xia, Chen Wang
doaj   +1 more source

Netflix – The Curation of Taste and the Business of Diversification

open access: yesStudia Humanistyczne AGH, 2021
Netflix is considered as a global business invested in strategies of diversification, localisation and personalisation in light of several discourses about the streaming service.
Andrew Higson
doaj   +1 more source

JIME: An interactive journal for interactive media [PDF]

open access: yesFirst Monday, 2001
ABSTRACTHow can new media positively transform scholarly practices? In this article, we describe the Journal of Interactive Media in Education (JIME). JIME's peer‐review process is designed to promote multidisciplinary dialogue through the use of a purpose‐designed web document–discussion interface.
Buckingham Shum, Simon, Sumner, Tamara
openaire   +2 more sources

Virtual Reality Applications for Neurological Disease: A Review

open access: yesFrontiers in Robotics and AI, 2019
Recent advancements in Virtual Reality (VR) immersive technologies provide new tools for the development of novel and promising applications for neurological rehabilitation.
Eirini Schiza   +4 more
doaj   +1 more source

Delivery of a patient-friendly functioning report to improve patient-centeredness of dialysis care: a pilot study

open access: yesBMC Health Services Research, 2019
Background Provider recognition of level of functioning may be suboptimal in the dialysis setting, and this lack of recognition may lead to less patient-centered care. We aimed to assess whether delivery of an app-based, individualized functioning report
Laura C. Plantinga   +7 more
doaj   +1 more source

INTERACTIVE NARRATION IN THE DIGITAL AGE [PDF]

open access: yes, 2008
Interactive narration based on new media has become important research topic for post-narratology. It features non-linearity and can be classified as person-to-person, person-to-machine, and machine-to-machine.
Huang, Minfen
core   +2 more sources

High Throughput JPEG 2000 for Video Content Production and Delivery Over IP Networks

open access: yesFrontiers in Signal Processing, 2022
ITU-T Rec T.814 | IS 15444-15, known as High Throughput JPEG 2000, or simply HTJ2K, is Part-15 in the JPEG 2000 series of standards, published in 2019 by the ITU and ISO/IEC.
David Taubman   +8 more
doaj   +1 more source

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