Results 1 to 10 of about 2,439,318 (239)

FaceGuard: A Wearable System To Avoid Face Touching

open access: yesFrontiers in Robotics and AI, 2021
Most people touch their faces unconsciously, for instance to scratch an itch or to rest one’s chin in their hands. To reduce the spread of the novel coronavirus (COVID-19), public health officials recommend against touching one’s face, as the virus is ...
Allan Michael Michelin   +7 more
doaj   +1 more source

Assessing handwriting task difficulty levels through kinematic features: a deep-learning approach

open access: yesFrontiers in Robotics and AI, 2023
Introduction: Handwriting is a complex task that requires coordination of motor, sensory, cognitive, memory, and linguistic skills to master. The extent these processes are involved depends on the complexity of the handwriting task.
Vahan Babushkin   +5 more
doaj   +1 more source

Interactive Multimedia Research Trends in Higher Education: A Review of Assisted Literature NVivo 12 Pro

open access: yesJurnal Sisfokom, 2023
The rapid use of technology in lecture activities, especially the use of interactive multimedia since the pandemic conditions and until now, has attracted researchers to comprehensively analyze patterns of interactive multimedia utilization.
Hasanuddin Hasanuddin   +2 more
doaj   +1 more source

A Grammatical Approach to the Modeling of an Autonomous Robot

open access: yesInternational Journal of Interactive Multimedia and Artificial Intelligence, 2012
Virtual Worlds Generator is a grammatical model that is proposed to define virtual worlds. It integrates the diversity of sensors and interaction devices, multimodality and a virtual simulation system. Its grammar allows the definition and abstraction in
Gabriel López García   +4 more
doaj   +1 more source

Pengembangan Multimedia Interaktif IPA SD Kelas IV Materi Makan dan Dimakan Antar Makhluk Hidup

open access: yesJurnal Kajian Teknologi Pendidikan, 2022
This development aims to produce interactive multimedia as a learning medium consisting of text, graphic arts, sound, animation, and video with the sub-discussion of the relationship between eating and eating between living things for the fourth grade ...
Dawam Sururi Inawan   +2 more
doaj   +1 more source

An interactive multimedia learning environment for VLSI built with COSMOS [PDF]

open access: yes, 2002
This paper presents Bigger Bits, an interactive multimedia learning environment that teaches students about VLSI within the context of computer electronics. The system was built with COSMOS (Content Oriented semantic Modelling Overlay Scheme), which is a
Agius, HW, Angelides, MC
core   +1 more source

Service Platform for Converged Interactive Broadband Broadcast and Cellular Wireless [PDF]

open access: yes, 2007
A converged broadcast and telecommunication service platform is presented that is able to create, deliver, and manage interactive, multimedia content and services for consumption on three different terminal types. The motivations of service providers
Allamandri, F   +15 more
core   +1 more source

Ensuring usability of future smart energy control room systems

open access: yesEnergy Informatics, 2018
Energy providers face several technical and societal challenges with respect to renewable energies and smart energy systems. As central management units of energy supply systems, control rooms and their operators are especially affected by those changes.
Tilo Mentler   +3 more
doaj   +1 more source

A Virtual Reality Simulation of Drug Users’ Everyday Life: The Effect of Supported Sensorimotor Contingencies on Empathy

open access: yesFrontiers in Psychology, 2020
Perspective taking techniques have been used to transport people into imaginary situations and the lives of others. Virtual Reality provides an immersive way to virtually experience the lives of stigmatized by society members.
Maria Christofi   +5 more
doaj   +1 more source

A conceptual architecture for interactive educational multimedia [PDF]

open access: yes, 2006
Learning is more than knowledge acquisition; it often involves the active participation of the learner in a variety of knowledge- and skills-based learning and training activities.
Pahl, Claus
core   +4 more sources

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