Results 11 to 20 of about 2,439,318 (239)
This study aims to produce valid cognitive conflict-based interactive multimedia. This study uses the Plomp development model, which reports the results of the preliminary study and the prototyping phase.
Muhammad Dhanil, Fatni Mufit
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In online learning situation learning media will have an impact on increasing student motivation in participating in the learning process. This study aims to develop interactive multimedia based on the Theo-centric approach as a proper and practical ...
A. H. Lubis +1 more
semanticscholar +1 more source
This study aims to analyze the effectivity of interactive multimedia with the theocentric approach on the analytical thinking skills of elementary school students in science learning. This study used a quantitative approach with a quasi-experimental type.
A. H. Lubis +3 more
semanticscholar +1 more source
Developing Interactive Multimedia for Natural Science in High School
This study aims to create interactive multimedia products in learning Natural Sciences, as well as to analyze how the effectiveness of the products produced. This research uses the method Research and Development (R&D) model Borg & Gall. The research was
M. Iskandar +5 more
semanticscholar +1 more source
Validity of Interactive Multimedia on Metal Coating Learning Developed Using the ADDIE Model
The Metal Coating course in Unimed's Mechanical Engineering Education Department only uses learning media in the form of printed textbooks and there is no interactive media that can improve student competence in the affective and psychomotor domains.
Erma Yulia, Selamat Riadi, Banu Nursanni
semanticscholar +1 more source
This research was motivated by the decline in learning outcomes in the learning content of IPAS and the use of media and learning models that could have been more optimal.
Kadek Isya +7 more
semanticscholar +1 more source
Potential Implementation of Android-Based Interactive Multimedia for Student Learning Activities
The development of technology in the field of 21st century education has become the main complement in the teaching and learning process. Various innovations were created to support learning activities such as the use of android technology. The emergence
Khotimatunnisa Utami +2 more
semanticscholar +1 more source
The Effect of Interactive Multimedia on Students’ Cognitive Learning Outcomes on System Materials
This study aimed to determine the influence of interactive multimedia on students' cognitive learning outcomes in class XI. This study employed a quasi-experimental method using Posttest-Only Control Design.
Fajriani Asysyura +2 more
semanticscholar +1 more source
Interactive multimedia teaching materials are teaching materials that combine two or more interactive media (audio, text, graphics, images, and video).
Festiyed +2 more
semanticscholar +1 more source
This study examines the correlation existing between students speaking competency and their interaction with multimedia devices in the classroom learning process.
D. Mahdi
semanticscholar +1 more source

