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An interactive multimedia-board

Proceedings of the Sixth International Conference on Computer Supported Cooperative Work in Design (IEEE Cat. No.01EX472), 2002
The multimedia-board is a CSCW application in long-distance education and a key technology to realize long-distance classrooms and real time multimedia answering systems. In order to meet the requirements of large-scale users' cooperation with real time multimedia in an IP network, the paper presents the concept of multimedia-board and the definition ...
Junzhou Luo, Huasong Xu, Jianxiang Wei
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Interactive environments for music and multimedia

Multimedia Systems, 1999
Multimodal Environments (MEs) are systems capable of establishing creative, multimodal user interactionby exhibiting real-time adaptive behaviour. In a typical scenario, one or more users are immersed in an environmentallowing them to communicate by means of full-body movement, singing or playing. Users get feedback from the environment in real time in
CAMURRI, ANTONIO, FERRENTINO P.
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Interactive Multimedia

Information Resources Management Journal, 1993
As government agencies are faced with having to do more with less, interactive multimedia may provide solutions. In this paper some of the challenges are discussed, the nature of interactive multimedia is illuminated and its potential as a tool for production, information, performance support and learning is explored.
David E. Barbee, Ronnie B. Lowenstein
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Preservation of interactive multimedia performances [PDF]

open access: possibleInternational Journal of Metadata, Semantics and Ontologies, 2008
Preservation of Interactive Multimedia Performances (IMPs) is becoming important, as they are getting more and more popular in the performing arts communities. Preservation requires keeping not only all the necessary components for the production of a performance but also the knowledge about these components so that the original production process can ...
Kia Ng   +4 more
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Multimedia and Learning: Patterns of Interaction

2000
Many people argue that interactive multimedia has the potential to create high quality learning environments which actively engage the learner, thereby promoting deep learning. However there is little reported empirical evidence to support this claim.
Sandra Cairncross, Mike Mannion
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Interactive Multimedia MUSICNETWORK

2008
The MUSICNETWORK project was co-supported by the European Commission to bring music industry and related research areas into the interactive multimedia era. It represented a virtual Centre of Excellence during the period of the project and today an international association where music content providers, cultural institutions, industry, and research ...
K. N.g., NESI, PAOLO
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Interaction in multimedia art

Knowledge-Based Systems, 2000
In this paper, a concise overview and theoretical framework to describe various flows of physical interaction in multimedia art is presented based on research mainly carried out in the field of Human–Computer Interaction. Multimedia art forms include live electronic music, video art, installations, etc.
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Interactive Multimedia

Media International Australia, 1996
The allocation over three to four years of a $20.3 million Commonwealth budget to fund six Cooperative Multimedia Centres makes this initiative a fascinating kick-start for the Australian IMM industry. The centres all have different backgrounds, approaches and operating philosophies, and are committed to working together, as well as separately.
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Interactive Multimedia

2014
One of the important characteristics to be considered when developing multimedia educational materials is interactivity. The purpose of this study was to check whether the proposed multimedia's interactivity influenced the performance of 5th graders in a controlled environment and using Portuguese questions from the Brazil Test (Prova Brasil) as inputs.
Eunice Maria Mussoi   +3 more
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Adaptive algorithms for interactive multimedia

IEEE Multimedia, 2003
Modeling multimedia content by identifying semantically meaningful entities can be arduous because it's difficult to simulate human perception. However, by creating an algorithm to respond interactively to user preference, content-retrieval systems can become more efficient and easier to use.
Nikolaos D. Doulamis   +2 more
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