Results 31 to 40 of about 290,653 (291)

Enabling Exploratory Yet Systematic Investigation of Presence Factors in Virtual Reality: Proposed Methodology, Research Tool Development, and Practical Application

open access: yesVirtual Worlds
Presence is widely recognized as a key quality metric for immersive virtual reality (IVR) experiences. However, research on factors contributing to presence is impeded by the plethora of identified factors, contradictory results, and unclear interactions.
Markus Dresel   +4 more
doaj   +1 more source

Development and Evaluation of a Computerized Multimedia Approach to Educate Older Adults about Safe Medication

open access: yesAsian Nursing Research, 2014
Purpose: Interactive multimedia education using computer technology is increasing in the area of health education. The purpose of this study was to examine the effects of interactive multimedia education on community dwelling older adults' self-efficacy ...
Choongjae Im, PhD   +1 more
doaj   +1 more source

Artificial Intelligence Interactive Design System Based on Digital Multimedia Technology

open access: yesAdvances in Multimedia, 2022
The current extraction speed of artificial intelligence interactive elements is low, with the low effect, resulting in the poor effect of artificial intelligence interaction.
Chengcheng Liu
doaj   +1 more source

Design and Validity of Interactive Multimedia Based on Cognitive Conflict on Static Fluid Using Adobe Animate CC 2019

open access: yesJPPPF: Jurnal Penelitian & Pengembangan Pendidikan Fisika, 2021
This study aims to produce valid cognitive conflict-based interactive multimedia. This study uses the Plomp development model, which reports the results of the preliminary study and the prototyping phase.
Muhammad Dhanil, Fatni Mufit
doaj   +1 more source

Interactive multimedia computing [PDF]

open access: yesMultimedia Systems, 2010
In recent years, we have witnessed the flourish of multimedia data on the Internet. To facilitate humans in accessing and managing the explosively growing multimedia contents, extensive research efforts have been dedicated to automatic multimedia analysis and processing in the past decades, such as categorization, annotation and indexing.
Meng Wang   +3 more
openaire   +1 more source

Sensing and mapping for interactive performance [PDF]

open access: yes, 2002
This paper describes a trans-domain mapping (TDM) framework for translating meaningful activities from one creative domain onto another. The multi-disciplinary framework is designed to facilitate an intuitive and non-intrusive interactive multimedia ...
Ng, K.
core   +1 more source

Cui bono? Judicial decision-making in the era of AI: A qualitative study on the expectations of judges in Germany

open access: yesTATuP – Zeitschrift für Technikfolgenabschätzung in Theorie und Praxis
Despite substantial artificial intelligence (AI) research in various domains, limited attention has been given to its impact on the judiciary, and studies directly involving judges are rare.
Anna-Katharina Dhungel, Moreen Heine
doaj   +1 more source

Interactive multimedia library products: forming skills of technology while preparing bachelors of library and information activities

open access: yesБиблиосфера, 2018
Currently, the range of information products and services provided remotely is developing and expanding. Modern library users often prefer remote services to traditional forms.
S. V. Savkina
doaj   +1 more source

Conceptual knowledge and sensitization on Asperger's syndrome based on the constructivist approach through virtual reality

open access: yesHeliyon, 2020
The immense capabilities provided by virtual reality for enhancing empathy and altering social behaviors, make it possible to use virtual reality for the promotion of the understanding between individuals. A social issue that needs to be addressed is the
Christos Hadjipanayi   +1 more
doaj   +1 more source

Designing Lectora Inspire-Based Application as Interactive Multimedia for Teaching Vocabulary of Recount Text

open access: yesFOSTER, 2021
This research aimed to design an appropriate interactive multimedia to support teaching vocabulary of recount texts to tenth-grade students of MAN 2 Pontianak using Lectora Inspire. The interactive multimedia was designed based on the teacher’s interview,
Yovie Anggara Saputra   +2 more
doaj   +1 more source

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