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Interaction modelling for wearable assistive devices

Proceedings of the 9th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2016
An exoskeleton may help healthy older adults stay independent for a longer time by augmenting their torque at weakened joints. Predictive models are useful to develop exoskeletons and assess the effect of exoskeletons on the user. Existing models that predict the effect of exoskeletons on the user use pre-defined motions which do not change when the ...
Bas J. de Kruif   +3 more
openaire   +1 more source

Mobile and Wearable Interactions in the Retail Domain

22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020
The increasing popularity of mobile and wearable devices and the growing trend towards shopping as a leisure activity offer new opportunities for interaction in the retail domain. This workshop brings together researchers and practitioners to jointly explore the field and to find out how mobile interactions need to be designed to be attractive to ...
Frederic Kerber   +5 more
openaire   +1 more source

Wearables in the workplace: sensing interactions at the office

Seventh IEEE International Symposium on Wearable Computers, 2003. Proceedings., 2004
Wearable computers, such as PDAs and cell phones, are proliferating in organizations. This paper introduces a methodology for leveraging this wearable infrastructure to provide insight to the underlying social dynamics of an organization. The work lays a foundation that will enable a variety of applications, from knowledge management to organizational ...
Nathan Eagle, Alex Pentland
openaire   +1 more source

Wearable-based Human-Computer Interaction with LimbMotion

Proceedings of the 16th ACM Conference on Embedded Networked Sensor Systems, 2018
LimbMotion is a limb tracking system which enables accurate and real-time tracking with one wearable device on the wrist/ankle of a user. By integrating inertial sensing and acoustic sensing, LimbMotion significantly reduces the search space of a moving limb, and provides accurate limb tracking for further human computer interaction (HCI).
Han Zhou   +5 more
openaire   +1 more source

A Wearable Nebula Material Investigations of Implicit Interaction

Proceedings of the Thirteenth International Conference on Tangible, Embedded, and Embodied Interaction, 2019
In this paper, we present the Nebula, a garment that translates intentional gestures and implicit interaction into sound.Nebula is a studded cloak made from a heavy fabric that envelopes the wearer with many pendulous folds. We describe the design process, and specifically highlight three material investigations that show particularly important ...
Vasiliki Tsaknaki, Ludvig Elblaus
openaire   +1 more source

Ontology driven interactive healthcare with wearable sensors

Multimedia Tools and Applications, 2012
Ubiquitous healthcare is the service that offers health-related information and contents to users without any limitations of time and space. Especially, to offer customized services to users, the technology of acquiring context information of users in real time is the most important consideration. In this paper, we researched wearable sensors.
Jong-Hun Kim   +3 more
openaire   +1 more source

Conformal Wearable Devices for Expressive On-Skin Interaction

Proceedings of the Augmented Humans International Conference, 2020
In this demonstration we showcase our recent work on conformal wearable devices that can enable expressive interaction on skin. Our interactive exhibits demonstrate a variety of functionalities including ultrathin wearable devices for high-resolution touch input, expressive interaction on body landmarks, visual output, and physiological sensing.
Aditya Shekhar Nittala   +2 more
openaire   +1 more source

Operators in Process Industry: Interaction with Wearable Computers

Cognition, Technology & Work, 2002
Field operators need access to and interaction with more information than is available today during field operations. Wearable computers can provide relevant information with hands-free interaction techniques to support work tasks in the field. Potential implications of introducing wearable computers are collaboration, information overload, situation ...
Charlotte Skourup, Magnus Reigstad
openaire   +1 more source

Impact of Situational Impairment on Interaction with Wearable Displays

22nd International Conference on Human-Computer Interaction with Mobile Devices and Services, 2020
The number of wearable devices that we carry increases, with smaller companion devices like smartwatches providing quick access for simple tasks. These devices are, however, not necessarily in direct sight of the user and during everyday activities, it is unlikely, even undesirable, that the user constantly focuses on or interacts with these screens ...
Florian Heller   +3 more
openaire   +1 more source

The social comfort of wearable technology and gestural interaction

2014 36th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2014
The "wearability" of wearable technology addresses the factors that affect the degree of comfort the wearer experiences while wearing a device, including physical, psychological, and social aspects. While the physical and psychological aspects of wearing technology have been investigated since early in the development of the field of wearable computing,
Lucy E. Dunne   +6 more
openaire   +2 more sources

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