Results 21 to 30 of about 4,026 (304)
Fashion Design in light of Interaction Design applications (Analytical research)
Today, there is a new design space in which the fields of Fashion design and Interaction Design are integrated. Therefore, new expressive and interactive technologies are becoming relevant for the field of Fashion design.
Nahla Maamoun +2 more
doaj +1 more source
Towards Digital Twins of 3D Reconstructed Apparel Models with an End-to-End Mobile Visualization
Digital twin technologies are still developing and are being increasingly leveraged to facilitate daily life activities. This study presents a novel approach for leveraging the capability of mobile devices for photo collection, cloud processing, and deep
Surasachai Doungtap +3 more
doaj +1 more source
Deformable surfaces with interactive capabilities provide opportunities for new mobile interfaces such as wearables. Yet current fabrication and prototyping techniques for deformable surfaces, that are both flexible and stretchable, are still limited by ...
Eady, Alexander Keith +5 more
core +1 more source
Give the Body a Voice:: Co-design with Profound Intellectual and Multiple Disabilities to Create Multisensory Wearables [PDF]
This study explores non-verbal co-design techniques with multisensory wearables to give the body a voice. Sessions were led with professional caregivers, parents, and clients with PIMD (profound intellectual and multiple disabilities) to find fundamental
Kitamura, Yoshifumi +6 more
core +2 more sources
Fit for purpose? Pattern cutting and seams in wearables development [PDF]
This paper describes how a group of practitioners and researchers are working across disciplines at Nottingham Trent University in the area of Technical Textiles.
Tina Downes +11 more
core +1 more source
Mechanical metamaterials are regularly implemented in engineering applications due to their unique properties derived from their structural geometry and material composition.
Nathan K. Brown +6 more
doaj +1 more source
Talk your way round: a speech interface to a virtual museum [PDF]
Purpose: To explore the development of a speech interface to a Virtual World and to consider its relevance for disabled users. Method: The system was developed using mainly software that is available at minimal cost.
Tan, YK, Evett, L
core +1 more source
BackgroundThe ubiquity of health wearables and the consequent production of patient-generated health data (PGHD) are rapidly escalating. However, the utilization of PGHD in routine clinical practices is still low because of data quality issues.
Abdolkhani, Robab +3 more
doaj +1 more source
INPHOVIS: Interactive visual analytics for smartphone-based digital phenotyping
Digital phenotyping is the characterization of human behavior patterns based on data from digital devices such as smartphones in order to gain insights into the users’ state and especially to identify ailments.
Hamid Mansoor +7 more
doaj +1 more source
Measuring Interaction Proxemics with Wearable Light Tags [PDF]
The proxemics of social interactions (e.g., body distance, relative orientation) influences many aspects of our everyday life: from patients' reactions to interaction with physicians, successes in job interviews, to effective teamwork. Traditionally, interaction proxemics has been studied via questionnaires and participant observations, imposing high ...
Alessandro Montanari +6 more
openaire +2 more sources

