Results 211 to 220 of about 71,815 (243)
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CORDIC vector interpolator for power-aware 3D computer graphics

IEEE Workshop on Signal Processing Systems, 2003
Real-time 3D graphics will be a major power consumer in future portable embedded systems. In this paper we present a 3D CORDIC vector interpolator for a power-aware graphics system. This new interpolator supports dynamic control of computing precision with an output accuracy range of 6 to 10 bits.
Euh, J, Chittamuru, J, Burleson, W
openaire   +2 more sources

Parallel Computation of Trajectories Using Graphics Processing Units and Interpolated Gravity Models

Journal of Guidance, Control, and Dynamics, 2015
Seeking improvements in speed and accuracy in multiobject trajectory simulations, a solution methodology is presented that takes advantage of 1) new high-fidelity geopotential and third-body perturbation models that efficiently trade memory for speed, and 2) a graphics processing unit based integrator to achieve parallelism across multiple objects. The
Nitin Arora   +2 more
openaire   +1 more source

Low-coherence interferometry with polynomial interpolation on Compute Unified Device Architecture-enabled graphics processing units

Optical Engineering, 2013
An algorithm for interpolation of central fringe position in low-coherence interferometry measurements is presented. The algorithm is based on a polynomial curve fitting. Fast calculation of interpolation is possible due to the use of an NVIDIA Compute Unified Device Architecture (CUDA) technology, which allows independent analysis of different points ...
Tomczewski, S.   +4 more
openaire   +2 more sources

Using compute unified device architecture-enabled graphic processing unit to accelerate fast Fourier transform-based regression Kriging interpolation on a MODIS land surface temperature image

Journal of Applied Remote Sensing, 2016
Kriging interpolation provides the best linear unbiased estimation for unobserved locations, but its heavy computation limits the manageable problem size in practice. To address this issue, an efficient interpolation procedure incorporating the fast Fourier transform (FFT) was developed.
Hongda Hu   +3 more
openaire   +1 more source

A lattice of interpolants with applications to computer graphics

Algebra Universalis, 1996
The author considers interpolation formulas (in the sense of \textit{W. Gordon,} 1969) from a lattice theoretical point of view. It is shown that this viewpoint leads to a more structural outlook on how these maps are related to each other. Moreover, using the lattice theoretical relationships of the given boundary conditions, simple algorithms that ...
openaire   +2 more sources

Metaverse: Perspectives from graphics, interactions and visualization

Visual Informatics, 2022
Yuheng Zhao, Yi Chen, Yalong Yang
exaly  

Direct writing of customized structural-color graphics with colloidal photonic inks

Science Advances, 2021
Jong Bin Kim, Su Yeon Lee, Shin-Hyun Kim
exaly  

ColabFold: making protein folding accessible to all

Nature Methods, 2022
Milot Mirdita   +2 more
exaly  

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