Results 71 to 80 of about 32,514 (274)
A rodent version of the Iowa Gambling Task: 7 years of progress [PDF]
In the Iowa Gambling Task (IGT) subjects need to find a way to earn money in a context of variable wins and losses, conflicting short-term and long-term pay-off, and uncertainty of outcomes. In 2006, we published the first rodent version of the IGT (r-IGT; Behavior Research Methods 38, 470-478).
van den Bos, Ruud +2 more
openaire +5 more sources
ABSTRACT Background Positive youth development (PYD) is a strength‐based approach that promotes positive outcomes to support the well‐being of youth. With digital technology becoming central to adolescents' lives, understanding how PYD is related to internet behaviors is crucial. The current study addresses this growing need by systematically reviewing
Maneela Sirisety +5 more
wiley +1 more source
Stochastic model predicts evolving preferences in the Iowa gambling task [PDF]
Learning under uncertainty is a common task that people face in their daily life. This process relies on the cognitive ability to adjust behavior to environmental demands. Although the biological underpinnings of those cognitive processes have been extensively studied, there has been little work in formal models seeking to capture the fundamental ...
Miguel Angel eFuentes +12 more
openaire +3 more sources
Abstract Background Facets of decision‐making and risk‐taking are implicated in adolescent health risk behaviors; however, whether they may lead to adolescent engagement in substance use, gambling, and self‐harm is unknown. Methods We used the Millennium Cohort Study to test whether a task‐based measure of decision‐making and risk‐taking predicts ...
Nicole G. Hammond +4 more
wiley +1 more source
ABSTRACT Purpose As teledentistry becomes more common, it is important for students to develop skills in communicating with patients virtually. This study investigated students’ individual communication perceptions and preferences compared to in‐person sessions of participating in standardized patient (SP) exercises in a virtual medium. Methods Between
Jhanvi P. Desai +2 more
wiley +1 more source
Poverty Simulations: Are the Learning Outcomes Consistently and Uniformly Positive?
ABSTRACT Objectives Research indicates significant improvement in average attitudes toward those in poverty following poverty simulations, but little research addresses whether students benefit uniformly. This study measured variability in poverty attitude change following poverty simulations and tested whether poverty attitudes are associated with ...
Michelle R. McQuistan +2 more
wiley +1 more source
Evaluation of Risk Behavior in Gambling Addicted and Opioid Addicted Individuals
Evidence suggests that both opioid addicted and gambling addicted individuals are characterized by higher levels of risky behavior in comparison to healthy people.
Edward J. Gorzelańczyk +7 more
doaj +1 more source
Iowa Health Focus, September 2004 [PDF]
Monthly newsletter for the Iowa Department of Public ...
core
Decision making impairment: A shared vulnerability in obesity, gambling disorder and substance use disorders? [PDF]
Introduction: Addictions are associated with decision making impairments. The present study explores decision making in Substance use disorder (SUD), Gambling disorder (GD) and Obesity (OB) when assessed by Iowa Gambling Task (IGT) and compares them with
Alvarez-Moya, Eva +19 more
core +1 more source
Acting without being in control: Exploring volition in Parkinson's disease with impulsive compulsive behaviours. [PDF]
BACKGROUND: Several aspects of volitional control of action may be relevant in the pathophysiology of impulsive-compulsive behaviours (ICB) in Parkinson's disease (PD).
de Boer, L +6 more
core +2 more sources

