Results 171 to 180 of about 1,624,240 (288)

Applications of combinatorial matrix theory to Laplacian matrices of graphs

open access: yes, 2012
On the surface, matrix theory and graph theory seem like very different branches of mathematics. However, adjacency, Laplacian, and incidence matrices are commonly used to represent graphs, and many properties of matrices can give us useful information ...
Molitierno, Jason J.   +1 more
core  

FaceIt: Real‐Time On‐Device Identity‐Preserving Portrait Animation

open access: yesComputer Graphics Forum, EarlyView.
A real‐time, on‐device algorithm for animating a single portrait image using detailed facial expressions and motions from a driving video achieving visual quality that can outperform even techniques with significantly higher computational overhead. Abstract Recently, significant progress has been made in generating expressive and temporally coherent ...
M. Dvorožňák   +7 more
wiley   +1 more source

Extreme vulnerability to intruder attacks destabilizes network dynamics. [PDF]

open access: yesNat Commun
Nazerian A   +5 more
europepmc   +1 more source

Phong‐Rodrigues Extrinsic Vector‐Field Processing

open access: yesComputer Graphics Forum, EarlyView.
Abstract We introduce a new extrinsic discretization of tangent vector fields on triangle meshes that is continuous, with bounded derivatives that are continuous almost everywhere, supporting pointwise evaluation and integration of differential operators.
Hongyi Liu   +4 more
wiley   +1 more source

On Bending in the As‐Rigid‐As‐Possible Deformation Energy

open access: yesComputer Graphics Forum, EarlyView.
Abstract The well‐established As‐Rigid‐As‐Possible (ARAP) energy has various forms. For surface deformation, commonly used energies contain an implicit bending penalty. We present a natural, continuous generalization that incorporates multiple ARAP versions with an implicit, user‐controllable bending penalty.
Ugo Finnendahl, Marc Alexa
wiley   +1 more source

Tangent Blow‐Ups for Processing Non‐Manifold Geometry

open access: yesComputer Graphics Forum, EarlyView.
Abstract Many geometry processing pipelines implicitly assume their input data is a manifold, or is sampled from one, with a unique tangent plane at every point. Geometric data, however, routinely contains sharp features like edges, corners, self‐intersections, branching junctions, and other singularities, rendering standard methods ill‐defined at ...
Alice Petrov   +3 more
wiley   +1 more source

t‐Regina: Data‐driven Authoring of Free‐form Registration for Cartoon Character Sprites

open access: yesComputer Graphics Forum, EarlyView.
Abstract This paper proposes t‐Regina, a novel iterative scheme that automates the manipulation of grid handles in free‐form deformation (FFD) for deformable registrations of cartoon character sprites. First, we build a data‐driven FFD (dFFD) that enables users to handle locations of FFD handles from lower‐dimensional parameters.
Tsukasa Fukusato, Akinobu Maejima
wiley   +1 more source

Home - About - Disclaimer - Privacy