Results 161 to 170 of about 8,207,067 (292)
Comparing the Weighted Gain Score and a Rasch-Based Approach for Estimating Learning Outcomes in Medical Education: Quantitative Study. [PDF]
Aliyev R +3 more
europepmc +1 more source
Objective Although the definition of a gout flare is well established, the state of gout flare resolution has not yet been defined. This study aimed to explore patients’ experiences and perceptions of gout flare resolution. Methods Semistructured interviews were conducted with 24 people with gout, guided by open‐ended questions exploring their ...
Sarah Stewart +5 more
wiley +1 more source
Editor Journal of Teaching and Learning with Technology
doaj
Sex differences in task engagement and lapse rate during reward learning. [PDF]
Aguirre CG +8 more
europepmc +1 more source
Objective To evaluate utility of an artificial intelligence (AI) health coach for systemic sclerosis (SSc) self‐management and identify patterns associated with participant engagement. Methods We conducted a mixed methods study in which an AI health coach, powered by a large language model (LLM), was used to support self‐management for SSc.
Nirali Shah +4 more
wiley +1 more source
Data on student perceptions of blended learning, engagement, and academic achievement in engineering-related universities in Vietnam. [PDF]
Le HT, Le HH, Pham THT.
europepmc +1 more source
Objectives We aimed to determine whether the short‐term response to biologics in biologic‐naïve psoriatic arthritis (PsA) is better in patients initiating biologic treatment early in the disease course. Methods PsA patients who started biologic therapy from the year 2000 to 2025 were included for analysis. Patients considered in the early treatment (ET)
Sung Min Cho +4 more
wiley +1 more source
Complete Issue Volume 12 Issue 2
Editor, Journal of the Scholarship of Teaching and Learning
doaj +2 more sources
Environmental Action-Based Learning for Sustainability Competencies: EMKONTAN Model on Environmental Literacy, Creative Thinking, and Collaboration among Pre-Service Biology Teachers. [PDF]
Nurwidodo N, Hindun I, Husamah H.
europepmc +1 more source
A Q‐Learning Algorithm to Solve the Two‐Player Zero‐Sum Game Problem for Nonlinear Systems
A Q‐learning algorithm to solve the two‐player zero‐sum game problem for nonlinear systems. ABSTRACT This paper deals with the two‐player zero‐sum game problem, which is a bounded L2$$ {L}_2 $$‐gain robust control problem. Finding an analytical solution to the complex Hamilton‐Jacobi‐Issacs (HJI) equation is a challenging task.
Afreen Islam +2 more
wiley +1 more source

