Results 11 to 20 of about 575,545 (328)

Myths and legends in high-performance computing [PDF]

open access: yesThe international journal of high performance computing applications, 2023
In this thought-provoking article, we discuss certain myths and legends that are folklore among members of the high-performance computing community. We gathered these myths from conversations at conferences and meetings, product advertisements, papers ...
S. Matsuoka   +4 more
semanticscholar   +1 more source

Use of Wayuu myths and legends supported by multimedia applications to strengthen reading and writing skills

open access: yesMetaverse Basic and Applied Research, 2023
The objective of this research was to evaluate the effectiveness of using Wayuu myths and legends supported by multimedia applications to strengthen literacy skills in 5th-grade students.
Eduard Antonio Moré Torreblanca   +1 more
semanticscholar   +1 more source

Perceptions of Effective Training Practices in League of Legends: A Qualitative Exploration

open access: yesJournal of Electronic Gaming and Esports, 2022
While scientific interest in electronic sports (esports) is steadily growing, there remains an absence of research evidence concerning training practices in specific esports such as League of Legends.
Callum Abbott   +2 more
semanticscholar   +1 more source

Analisis Sentimen Akun Twitter Apex Legends Menggunakan VADER

open access: yesJurnal Nasional Komputasi dan Teknologi Informasi (JNKTI), 2022
Abstrak - Pesatnya peningkatan jasa internet saat ini, ada banyak informasi yang dihasilkan dalam jumlah besar secara terus menerus dalam waktu yang singkat.
Dicky Abimanyu   +4 more
semanticscholar   +1 more source

IMITATING THE EMANCIPATION OF HINDU FEMALE CHARACTERS IN BALINESE WAYANG LEGENDS

open access: yesInternational journal of social science, 2022
The purpose of this study was to analyze the role of Hindu women based on the legends of the wayang performance. Many post-colonial Balinese Hindu women began to leave their culture. To be more empowered, they do not have to leave their culture. They are
Gede Yoga Kharisma Pradana   +1 more
semanticscholar   +1 more source

PENGARUH IKLAN DAN INFLUENCER TERHADAP KEPUTUSAN PEMBELIAN ITEM VIRTUAL PADAGAMES ONLINE MOBILE LEGENDS

open access: yesSIBATIK JOURNAL Jurnal Ilmiah Bidang Sosial Ekonomi Budaya Teknologi dan Pendidikan, 2022
Pada era digital seperti saat ini, teknologi akan terus berkembang dengan cepat terutama perkembangan teknologi dalam bidang hiburan salah satunya adalah games.
Rizka Wahyudi
semanticscholar   +1 more source

Dampak Game Mobile Legends Terhadap Pola Interaksi Sosial Siswa Kelas V di Sekolah Dasar

open access: yesJurnal Educatio FKIP UNMA, 2022
Penelitian ini bertujuan untuk mengetahui dampak game mobile legends terhadap pola interaksi sosial siswa sekolah dasar dengan menggunakan 4 sampel yaitu siswa kelas V.
Aulia Tri Utami   +2 more
semanticscholar   +1 more source

An International Library for Land Cover Legends: The Land Cover Legend Registry

open access: yesLand, 2022
Information on land cover is vital to numerous United Nations (UN) missions, including achieving the Sustainable Development Goals (SDGs). Because land cover data are developed by a variety of organizations for a range of objectives, they are based on ...
Fatima Mushtaq   +14 more
semanticscholar   +1 more source

Gaming the gift: The affective economy of League of Legends ‘fair’ free-to-play model

open access: yesJournal of Consumer Culture, 2021
With its release in late 2009, League of Legends (Riot Games) has influenced the game industry in several profound ways. Known for its vast popularity and its pivotal role in pioneering live streaming and electronic sports, League of Legends is also ...
Josh Jarrett
semanticscholar   +1 more source

“Because I'm Bad at the Game!” A Microanalytic Study of Self Regulated Learning in League of Legends

open access: yesFrontiers in Psychology, 2021
Self-regulated learning (SRL) is a form of learning guided by the student's own meta-cognition, motivation, and strategic action, often in the absence of an educator.
Erica Kleinman   +2 more
semanticscholar   +1 more source

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