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Myths and legends in high-performance computing [PDF]
In this thought-provoking article, we discuss certain myths and legends that are folklore among members of the high-performance computing community. We gathered these myths from conversations at conferences and meetings, product advertisements, papers ...
S. Matsuoka +4 more
semanticscholar +1 more source
The objective of this research was to evaluate the effectiveness of using Wayuu myths and legends supported by multimedia applications to strengthen literacy skills in 5th-grade students.
Eduard Antonio Moré Torreblanca +1 more
semanticscholar +1 more source
Perceptions of Effective Training Practices in League of Legends: A Qualitative Exploration
While scientific interest in electronic sports (esports) is steadily growing, there remains an absence of research evidence concerning training practices in specific esports such as League of Legends.
Callum Abbott +2 more
semanticscholar +1 more source
Analisis Sentimen Akun Twitter Apex Legends Menggunakan VADER
Abstrak - Pesatnya peningkatan jasa internet saat ini, ada banyak informasi yang dihasilkan dalam jumlah besar secara terus menerus dalam waktu yang singkat.
Dicky Abimanyu +4 more
semanticscholar +1 more source
IMITATING THE EMANCIPATION OF HINDU FEMALE CHARACTERS IN BALINESE WAYANG LEGENDS
The purpose of this study was to analyze the role of Hindu women based on the legends of the wayang performance. Many post-colonial Balinese Hindu women began to leave their culture. To be more empowered, they do not have to leave their culture. They are
Gede Yoga Kharisma Pradana +1 more
semanticscholar +1 more source
Pada era digital seperti saat ini, teknologi akan terus berkembang dengan cepat terutama perkembangan teknologi dalam bidang hiburan salah satunya adalah games.
Rizka Wahyudi
semanticscholar +1 more source
Dampak Game Mobile Legends Terhadap Pola Interaksi Sosial Siswa Kelas V di Sekolah Dasar
Penelitian ini bertujuan untuk mengetahui dampak game mobile legends terhadap pola interaksi sosial siswa sekolah dasar dengan menggunakan 4 sampel yaitu siswa kelas V.
Aulia Tri Utami +2 more
semanticscholar +1 more source
An International Library for Land Cover Legends: The Land Cover Legend Registry
Information on land cover is vital to numerous United Nations (UN) missions, including achieving the Sustainable Development Goals (SDGs). Because land cover data are developed by a variety of organizations for a range of objectives, they are based on ...
Fatima Mushtaq +14 more
semanticscholar +1 more source
Gaming the gift: The affective economy of League of Legends ‘fair’ free-to-play model
With its release in late 2009, League of Legends (Riot Games) has influenced the game industry in several profound ways. Known for its vast popularity and its pivotal role in pioneering live streaming and electronic sports, League of Legends is also ...
Josh Jarrett
semanticscholar +1 more source
“Because I'm Bad at the Game!” A Microanalytic Study of Self Regulated Learning in League of Legends
Self-regulated learning (SRL) is a form of learning guided by the student's own meta-cognition, motivation, and strategic action, often in the absence of an educator.
Erica Kleinman +2 more
semanticscholar +1 more source

