The relationship between game genre, monetization strategy and symptoms of gaming disorder in a clinical sample of adolescents. [PDF]
André F +4 more
europepmc +1 more source
Generative AI-based approach for player behavior analysis and gray area identification. [PDF]
K V, Sankaran S.
europepmc +1 more source
Increased user engagement on YouTube for loot box content and its potential relevance for behavioural addictions. [PDF]
Smith E +4 more
europepmc +1 more source
Online gaming and synthetic worlds as a medium for classroom learning [PDF]
de Freitas, S, Griffiths, MD
core
Detection and Characterization of Online Substance Use Discussions Among Gamers: Qualitative Retrospective Analysis of Reddit r/StopGaming Data. [PDF]
Le N +5 more
europepmc +1 more source
Improving microbial phylogeny with citizen science within a mass-market video game. [PDF]
Sarrazin-Gendron R +22 more
europepmc +1 more source
Trustworthy High-Performance Multiplayer Games with Trust-but-Verify Protocol Sensor Validation. [PDF]
Joens A, Jillepalli AA, Sheldon FT.
europepmc +1 more source
TempODEGraphNet: predicting user churn using dynamic social graphs and neural ODEs. [PDF]
Lee M, Woo J.
europepmc +1 more source

