Results 41 to 50 of about 760,127 (285)
Linear–Quadratic Mean-Field-Type Games: A Direct Method
In this work, a multi-person mean-field-type game is formulated and solved that is described by a linear jump-diffusion system of mean-field type and a quadratic cost functional involving the second moments, the square of the expected value of the state,
Tyrone E. Duncan, Hamidou Tembine
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Mean Field Equilibrium in Dynamic Games with Complementarities [PDF]
We study a class of stochastic dynamic games that exhibit strategic complementarities between players; formally, in the games we consider, the payoff of a player has increasing differences between her own state and the empirical distribution of the ...
Adlakha, Sachin, Johari, Ramesh
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The selection problem for some first-order stationary Mean-field games
Here, we study the existence and the convergence of solutions for the vanishing discount MFG problem with a quadratic Hamiltonian. We give conditions under which the discounted problem has a unique classical solution and prove convergence of the ...
Diogo A. Gomes +2 more
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In a grid with a high proportion of renewable energy, the coordinated control between grid-forming (GFM) and grid-following (GFL) inverters becomes crucial for maintaining aspects such as frequency and voltage regulation.
Nuo Xu, Xiaodong Chu, Hua Ye
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Time dependent mean-field games with logarithmic nonlinearities [PDF]
In this paper, we prove the existence of classical solutions for time dependent mean-field games with a logarithmic nonlinearity and subquadratic Hamiltonians.
Gomes, Diogo Aguiar +1 more
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Bandwagon effect in mean-field games [PDF]
This paper provides a mean-field game theoretic model of the bandwagon effect in social networks. The latter phenomenon can be observed whenever individuals tend to align their own opinions to a mainstream opinion. The contribution is three-fold.
Stella, L +3 more
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Decentralized Mean Field Games
Multiagent reinforcement learning algorithms have not been widely adopted in large scale environments with many agents as they often scale poorly with the number of agents. Using mean field theory to aggregate agents has been proposed as a solution to this problem.
Subramanian, Sriram Ganapathi +3 more
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The purpose of the study was to verify the criterion-validity (concurrent) of an existing and reliable, submaximal wheelchair Rugby (WCR) field test by examining the correlations of selected measures of physical performance between the field test and ...
Fabian Grossmann +4 more
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Ergodic Mean Field Games with H\"ormander diffusions [PDF]
We prove existence of solutions for a class of systems of subelliptic PDEs arising from Mean Field Game systems with H\"ormander diffusion. These results are motivated by the feedback synthesis Mean Field Game solutions and the Nash equilibria of a large
Dragoni, Federica, Feleqi, Ermal
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Stationary focusing mean-field games [PDF]
We consider stationary viscous Mean-Field Games systems in the case of local, decreasing and unbounded coupling. These systems arise in ergodic mean-field game theory, and describe Nash equilibria of games with a large number of agents aiming at aggregation.
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