Results 271 to 280 of about 1,817,556 (390)
Artificial intelligence (AI) applications are finding use in real‐world neurological settings. Whereas part 1 of this 3‐part review series focused on the birth of AI and its foundational principles, this part 2 review shifts gears to explore more practical aspects of neurological care.
Matthew Rizzo
wiley +1 more source
A New Agenda for Optimizing Roles and Infrastructure in a Mental Health Service Model for South Korea. [PDF]
Kim E+10 more
europepmc +1 more source
This final part 3 review builds on the practical applications discussed in part 2 and explores how artificial intelligence (AI) is transforming data management, neurological education, and neurological care across large healthcare networks and datasets. The review also highlights AI's role in real‐world and synthetic data, digital twins, and innovative
Matthew Rizzo
wiley +1 more source
Service Providers' Perspectives of an Integrated Community Mental Health Service in the UK. [PDF]
Silvonen T.
europepmc +1 more source
Neuroimaging Biomarkers for Friedreich Ataxia: A Cross‐Sectional Analysis of the TRACK‐FA Study
Objective We aimed to quantify differences in the brain and spinal cord between Friedreich ataxia and controls, stratified by age and disease stage, including for the first time in young children. Methods TRACK‐FA is the largest prospective, longitudinal, multi‐modal neuroimaging study in Friedreich ataxia to date.
Nellie Georgiou‐Karistianis+33 more
wiley +1 more source
Incentives, Optimality, and Publicly Provided Goods: The Case of Mental Health Services
Richard G. Frank, Martin Gaynor
openalex +1 more source
The Centre for Mental Health Services Development [PDF]
Roger C. S. Moss
openalex +1 more source
Barriers and Facilitators to Mental Health Service Integration: A Scoping Review. [PDF]
Searby A+3 more
europepmc +1 more source
Gamifying anatomy outreach: An underexplored opportunity
Abstract This article explores the underutilized potential of incorporating gamified approaches into anatomy outreach initiatives. While gamification and game‐based learning approaches have been widely adopted in formal educational settings, there is a surprising lack of research on their application for community‐based public engagement with anatomy ...
Mikaela L. Stiver+3 more
wiley +1 more source