Results 21 to 30 of about 89,668 (297)
This paper presents a novel simplification method for removing vertices from an intrinsic triangulation corresponding to extrinsic vertices lying on near-developable (i.e., with limited Gaussian curvature) and general surfaces. We greedily process all intrinsic vertices with an absolute Gaussian curvature below a user selected threshold.
Shoemaker, Randy +2 more
openaire +2 more sources
Information theory tools for viewpoint selection, mesh saliency and geometry simplification [PDF]
In this chapter we review the use of an information channel as a unified framework for viewpoint selection, mesh saliency and geometry simplification. Taking the viewpoint distribution as input and object mesh polygons as output vectors, the channel is ...
Castelló Boscá, Pascual +3 more
core +1 more source
Topology Preserving Simplification of 2D Non-Manifold Meshes with Embedded Structures [PDF]
International audienceMesh simplification has received tremendous attention over the past years. Most of the previous works deal with a proper choice of error measures to guide the simplification.
Bonneau, Georges-Pierre +2 more
core +3 more sources
MeshPipe: a Python-based tool for easy automation and demonstration of geometry processing pipelines [PDF]
The popularization of inexpensive 3D scanning, 3D printing, 3D publishing and AR/VR display technologies have renewed the interest in open-source tools providing the geometry processing algorithms required to clean, repair, enrich, optimize and modify ...
Andújar Gran, Carlos Antonio +2 more
core +1 more source
MESH SIMPLIFICATION IN PARALLEL
This paper presents a parallel method for progressive mesh simplification. A progressive mesh (PM) is a continuous mesh representation of a given 3D object which makes it possible to efficiently access all mesh representations between a low and a high level of resolution. The creation of a progressive mesh is a time consuming process and has a need for
Langis, C., Roth, Gerhard, Dehne, F.
openaire +3 more sources
Polygon meshes are a key element in computer-aided design (CAD). When working with this type of geometry, the simplification or reduction of polygons in the meshes is a very common operation for working with complex objects, but with a low density of ...
Eduardo Calabuig-Barbero +3 more
doaj +1 more source
Preserving attribute values on simplified meshes by re-sampling detail textures [PDF]
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A slightly less studied problem is how to preserve attribute detail on simplified meshes (e.g., color, high-frequency shape details, scalar fields, etc.).We ...
CLAUDIO MONTANI +4 more
core +1 more source
Multilevel Solvers for Unstructured Surface Meshes [PDF]
Parameterization of unstructured surface meshes is of fundamental importance in many applications of digital geometry processing. Such parameterization approaches give rise to large and exceedingly ill-conditioned systems which are difficult or ...
Aksoylu, Burak +2 more
core +1 more source
A predictive approach for a real-time remote visualization of large meshes [PDF]
Déjà sur HALRemote access to large meshes is the subject of studies since several years. We propose in this paper a contribution to the problem of remote mesh viewing. We work on triangular meshes.
GUILLET, Christophe +3 more
core +4 more sources
OceanMesh2D 1.0: MATLAB-based software for two-dimensional unstructured mesh generation in coastal ocean modeling [PDF]
OceanMesh2D is a set of MATLAB functions with preprocessing and post-processing utilities to generate two-dimensional (2-D) unstructured meshes for coastal ocean circulation models.
K. J. Roberts +2 more
doaj +1 more source

