Results 131 to 140 of about 20,785 (239)
ABSTRACT With the rapid expansion of the online gaming market, understanding the psychological mechanisms underlying player consumption behavior has become increasingly important. This study investigates how online game players' identification with virtual avatars is associated with perceived consumption value and, in turn, with gaming experience and ...
Yuchen Yang +4 more
wiley +1 more source
Abstract This study develops an explainable machine learning model to predict cryptocurrency delistings using Binance data. It combines quantitative indicators (price, volume) with qualitative data from real‐time news and Reddit. Latent Dirichlet Allocation (LDA) is used to extract topic trends and community reactions, which are transformed into time ...
Sungju Yang, Hunyeong Kwon
wiley +1 more source
Metaverse ethics: exploring the social implications of the metaverse
Abstract The emergence of the metaverse transforms the way humans interact with computers; the metaverse brings about a new form of human-computer interaction that is more immersive, intuitive, and seamless. In the present paper we thus aim to elucidate the role of human-computer interactions in the age of the metaverse.
openaire +2 more sources
Abstract This systematic literature review makes a theoretical contribution by separating the recovery process into two components: non‐work‐related information and communication technology (ICT) activities and recovery experiences. This distinction helps identify how different activities influence the four work recovery experiences (i.e ...
Kimberley Guo +2 more
wiley +1 more source
INVESTIGATING THE USE OF METAVERSE IN THE FIELD OF EDUCATION IN UNIVERSITIES
This paper discusses the application of Metameres in the field of higher education. Metaverse refers to a virtual reality world where users can interact with others using three-dimensional images. It also examines the potential benefits and challenges of
R. Mohammad Hasany, Hoora Hamedi
doaj +1 more source
METAEDUCATION: State-of-the-Art Methodology for Empowering Feature Education
Education has become the most essential endeavor in our lives. There are many ways to learn, but only a few capture my interest. However, education has grown more interesting and attractive with the aid of technology.
Dileep Kumar Murala
doaj +1 more source
The Market and Industry Scenario of the Metaverse
reservedThis thesis provides an integrated analysis of the evolution, market dynamics, and development prospects of the metaverse, with a special focus on the Italian context.
PASCALE, ANTHONY
core
Metaverse technological adoption: A study of processes, behaviors and attitudes
The way we connect to the world around has undergone profound changes due to technological innovations. While these innovations have enabled greater access to information, instant communication, and opportunities for creativity, they have also given rise
Alturas, B., Serras, C., Lapa, T.
core +1 more source
he Metaverse is an Internet-based, computer-created and socially connected networking space of three-dimensional virtual-reality worlds. In this keynote, the concept of the Metaverse is introduced, with a hybrid framework and paradigm for communication ...
Li, Shuliang
core
Metaversity - Universities in the Metaverse
Fricker Pia +2 more
openaire +3 more sources

